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• 7/7/2018

Welcome to Discussions!

This is the place to talk about your favorite topic, to share news, theories, ideas, and to connect with others. The content from your Forum has been converted to Discussions posts, so nothing has been lost.

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Have fun!
0 0
• 5/9/2017

External site item table?

There was a site linked somewhere, and it even has it's own page on how to use it, but for the life of me I can't remember how to get there. Where was it?
0 0
• 11/13/2016

Shop Heroes in Apple products..

I am having tonnes of problems with my iPad closing Shop Heroes constantly... I have tried to contact Cloudcade about this and I get no response. Does anybody have this problem? or have any solutions they can offer me?
0 0
• 11/10/2016

Blueprints

Hey folks just a quick question. I notice that some of my original starter blueprints are now blue which represents the quality of the basic item. How can I increase my other blueprints? Some are green but I'd like them to be blue too
0 0
• 10/10/2016

Change the templates for blueprints

I found the layout in the Japanese forum a lot nicer, especially the phase 1-5 does not need expanding the list.  Could we adopt something like that?
http://shopheroes.wiki.fc2.com/wiki/Power%20Seal
0 0
• 8/8/2016

Xp and money more faster?

tips to speed increase the gold and experience?
0 0
• 5/30/2016

About buildings pages and redesign

Hi,
I have been updating all the building pages with the content from the spreadsheets as listed on my User page
As there is a lot of information and the work is repetitive, I decide to write a VBA script in Excel to convert all the buiding data into wikia code so I can update the page more quickly.
As I have in mind to rework the way the information is displayed, I would like to avoid to regenerate the page content and instead kill two birds with one stone through my script.
I would like your opinions regarding this.
Currently almost all of the building pages display information as this:

Building Level
Unlock

Unlock

Upgrade Cost

New Resource: Iron
75 / h
0

Increase Hourly Rate: Iron
80 / h
200

Increase Hourly Rate: Iron
85 / h
1.5 K

Increase Hourly Rate: Iron
90 / h
3.5 K

Increase Hourly Rate: Iron
95 / h
5 K
There is one page that looks different http://shop-heroes.wikia.com/wiki/Garden and I would like to do something similar:

Level
Cost
Unlocks
Boost


Cost

0
Herbs75/h
+30/h
+4
4

200
80/h
+30/h
+4
26

1,300
85/h
+35/h
+4
70

3,500
90/h
+35/h
+5
100

5,000
95/h
+40/h
+5
300
For character unlocks, it would look like this:

Level
Cost
Unlocks




0
3+
-
-

2.5 K
4+
-
-

2.5 K
5+
-
-

2.5 K
-
3+
-

2.5 K
7+
-
-

5 K
-
6+
-

5 K
9+
-
-
Way more optimistic and less heavy loading.
Thoughs?
0 6
• 5/19/2016

Boss Phases

I noticed that after defeating a boss the level (phase) increases (Ex: City Sewers IV) Also with each phase completed the more quests you have to accomplish before fighting the Boss again. What exactly does each phase accomplish? Does the Boss get stronger at the end of each phase? Better quality items and gear? The game doesn't really explain this can someone help me understand?
0 4
• 5/15/2016

Upgraded trading slot progression

Try as I might I cannot seem to find a list of the costs for trade slot upgrades, perhaps I'm using a bad search string. I'm looking for the prices of upgrading already owned slots, not adding new ones.
Thanks in advance for any direction toward finding this :)
Cheers,
Cthulha of Creston
0 1
• 5/12/2016

Help getting level up off blacksmith head

My blacksmith says level up. I used all level up stuff but the level up is still there. Help me get rid of it
0 1
• 5/5/2016

collapsed tables

Whose idea was it to put all the item progression info into collapsed tables? I'm a veteran of a few wikis, and the eventual consensus on all of them was that collapsed tables should be used rarely, and only when a page has a large set of data that is significantly less important than the rest of the page. Otherwise they're just an annoyance to readers who have to click the little [+] in order to see the data they're interested in.
I'm sure that for veteran players, who probably have every recipe mastered, the progression data is pretty unimportant. But for a new player like me, it's the main reason I'm looking through item pages in the first place, so the collapsed tables are very annoying - especially since there are five of them on every page!
0 4
• 3/20/2016

Picture formatting

Hi all,
I would like to complete some stub pages but first I need to know what is the rule for the pictures.
On what did you agree for the picture quality, format, size? What's the naming rule? Whatever information that could help me.
Thanks in advance
0 5
• 3/5/2016

Absent for a while -

I am currently unable to work on the Wiki properly as I am not at home and the laptop I have with me is too darn slow.
I will resume editing on the 13/14th of March 2016.
I will then be absent again from the 26th of March to the 11th of April 
Thank you for your understanding
0 0
• 2/22/2016

Alots of suggestions.

Hi there,
I think we need an internal trade for each town to permit player to help more easly the citizen. 
We need a private chat, you just need to add another button for this when we clic on player name on chat, and maybe an ignor button too.
It will be nice if you permit player to give a gift from your store to another player of their choice, like if i want to buy a pack for a friend as a gift
Maybe put stack of ressource item on spin insteed of only 1 and put better probability to get better stuff? Remove quest item from higher chest and let only plan and item?  The price for the chest to be open is very expensive so we dont want to get quest item from them.
Remove the taxe at the auction house from gem item, and let only from gold item.
I hope you will check this post and maybe add some suggestion for your next patch :)
I like your game and i think this suggestion will be make more player happy and come for your game :)
0 2
• 2/16/2016

My first City

Am I able to rejoin back the city I first created after leaving it? Will I still be able to continue as the mayor after rejoining?
0 2
• 1/15/2016

Workers/skills?

New to the game and need advice on what type of workers to focus on getting and whether or not to put their points into just skills or mastery or both. Also, I heard some people talking about focusing on just one type of item instead of them all, is there an advantage to this?
Thanks!
0 2
• 1/4/2016

Greasemonkey Userscript to aid in source-editing

For those that don't like the Visual-Editor (yukk), im one of them, i made a GM-Userscript to load wikEd a popular wiki editor used on wikipedia.
Wikia censoring goofs however have blocked the possibility to import that script on the wiki, that's why i made this userscript to inject it on the wiki.
It's very lightweight and does nothing more as just inject the wikEd script from wikipedia.
You can view the source and install it from this page.
0 4
• 12/31/2015

Turning data on wiki into re-usable data

I was thinking if it would be a good move to ask wikia-staff to install Extension:Semantic MediaWiki with Semantic Bundle on this wiki?
See the Semantic MediaWiki homepage what this can do.
1 14
• 12/28/2015

Wiki fonts used

I have arranged in MediaWiki:Common.css to have wiki-wide font types to be controlled in MediaWiki:Webfonts.css+MediaWiki:Wiki_Typeset.css.
If anyone wants to have different typefaces used ask any admin to modify these pages.
It uses the dynamic fonts that are inported from MediaWiki:Common.css, which might be changed to be imported from MediaWiki:Common.js instead if demanded by wikia... (Who knows)
0 3
• 12/19/2015

[Help] - Help Needed!

Thanks to Kdevine, I have learnt how to extract images from a decompiled .APK file.
Seeing as I have extracted and converted nearly every single image file in the game, I have decided to ask for help from you guys.
Why?
Because a lot of the images on our Wiki (icons and such) are taken from screenshots, then edited to be transparent .PNG files. With the game's actual files, we could replace nearly every single low-quality screenshot edit with high quality game-ripped images.
Anyone interested in doing this?
0 1