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C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
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Gloves Angel Gloves

Angel Gloves[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 5,000 2,200 2,200 0 0 5,000 2,200 2,200 0


Stages of Construction[]

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 185 Fabric 105
Herbs 0 Oil 53
Mana 30 Jewel 23

Great Flaming Hands

2
Golden Thread 3
6 Time Decreased -25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 1,110 Fabric 630
Herbs 0 Oil 318
Mana 180 Jewel 138

Great Flaming Hands

12
Golden Thread 18

Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 185 Fabric 105
Herbs 0 Oil 53
Mana 30 Jewel 23

Great Flaming Hands

2
Golden Thread 3
12 Efficiency Increased: -1 Flaming Hands
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 1,110 Fabric 630
Herbs 0 Oil 318
Mana 180 Jewel 138

Great Flaming Hands

12
Golden Thread 18

Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 185 Fabric 105
Herbs 0 Oil 53
Mana 30 Jewel 23

Great Flaming Hands

1
Golden Thread 3
22 Efficiency Increased: -1 Golden Thread
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 1,850 Fabric 1,050
Herbs 0 Oil 530
Mana 300 Jewel 230

Great Flaming Hands

10
Golden Thread 30

Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 185 Fabric 105
Herbs 0 Oil 53
Mana 30 Jewel 23

Great Flaming Hands

1
Golden Thread 2
38 Blueprint Unlocked: Runic Bracers
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 2,960 Fabric 1,680
Herbs 0 Oil 848
Mana 480 Jewel 368

Great Flaming Hands

16
Golden Thread 32

Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 185 Fabric 105
Herbs 0 Oil 53
Mana 30 Jewel 23

Great Flaming Hands

1
Golden Thread 2
60 Price Increase +25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 4,070 Fabric 2,310
Herbs 0 Oil 1,166
Mana 660 Jewel 506

Great Flaming Hands

22
Golden Thread 44


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 11,100 Fabric 6,300
Herbs 0 Oil 3,180
Mana 1,800 Jewel 1,380


Total components needed to fully master the item:

Great Flaming Hands

72 Golden Thread 142


Used In[]

Pre-Craft For:
Recipe Quality Amount
Death Grip Flawless Quality 1
Swimming Fins Normal Quality 4
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 5000 8h20m 1h40m 50m 25m 10m 5m
Alchemy 2200 3h40m 44m 22m 11m 4m24s 2m12s
Magic 2200 3h40m 44m 22m 11m 4m24s 2m12s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 5000 8h20m 1h40m 50m 25m 10m 5m
Jewelry 2200 3h40m 44m 22m 11m 4m24s 2m12s
Rune Writing 2200 3h40m 44m 22m 11m 4m24s 2m12s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 1d7h20m 6h16m 3h8m 1h34m 37m36s 18m48s
TimePiece-25PercentTime: 23h30m 4h42m 2h21m 1h10m30s 28m12s 14m6s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 266,250Coin 355,000Coin 443,750Coin 332,813Coin 443,750Coin 554,688Coin
Good Quality 332,813Coin 443,750Coin 554,688Coin 416,016Coin 554,688Coin 693,359Coin
Coin 532,500Coin 710,000Coin 887,500Coin 665,625Coin 887,500Coin 1,109,375Coin
Flawless Quality 798,750Coin 1,065,000Coin 1,331,250Coin 998,438Coin 1,331,250Coin 1,664,063Coin
Epic Quality 1,331,250Coin 1,775,000Coin 2,218,750Coin 1,664,063Coin 2,218,750Coin 2,773,438Coin
Legendary Quality 2,662,500Coin 3,550,000Coin 4,437,500Coin 3,328,125Coin 4,437,500Coin 5,546,875Coin
Mythical Quality 6,656,250Coin 8,875,000Coin 11,093,750Coin 8,320,313Coin 11,093,750Coin 13,867,188Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
116,617 Xp Rating 145,771 Xp Rating 233,234 Xp Rating 349,851 Xp Rating 583,085 Xp Rating 1,166,170 Xp Rating 2,915,425 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,050 Power Rating +1,155 Power Rating +1,260 Power Rating +1,365 Power Rating +1,575 Power Rating +2,100 Power Rating +5,250 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
62 Gems 99 Gems 149 Gems 249 Gems


Level 35 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

1h Time Rating 2h22m42s Time Rating 3h56m54s Time Rating 5h39m25s Time Rating 7h28m36s Time Rating 9h23m26s Time Rating
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