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Clothes Archwizard Robe

Archwizard Robe[]

  • Unlocked By: Magic Chest or 85 Blueprint Fragments (Right Line)
  • Blueprint Rarity: Rare
  • Item Level: 39
  • Base Power: +1800 Power Rating
  • Item Ability: Arch Wizard I


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 6,000 0 2,500 0 0 6,000 2,500 2,500 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 235 Fabric 125
Herbs 0 Oil 0
Mana 38 Jewel 32
Dragon Scale 3

Great Sage's Robe

2
6 Time Decreased -25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 1,410 Fabric 750
Herbs 0 Oil 0
Mana 228 Jewel 192
Dragon Scale 18

Great Sage's Robe

12


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 235 Fabric 125
Herbs 0 Oil 0
Mana 38 Jewel 32
Dragon Scale 3

Great Sage's Robe

2
12 Efficiency Increased: -118 Leather
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 1,410 Fabric 750
Herbs 0 Oil 0
Mana 228 Jewel 192
Dragon Scale 18

Great Sage's Robe

12


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 235 Fabric 125
Herbs 0 Oil 0
Mana 38 Jewel 32
Dragon Scale 3

Great Sage's Robe

2
22 Efficiency Increased: -1 Dragon Scale
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 2,350 Fabric 1,250
Herbs 0 Oil 0
Mana 380 Jewel 320
Dragon Scale 30

Great Sage's Robe

20


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 235 Fabric 125
Herbs 0 Oil 0
Mana 38 Jewel 32
Dragon Scale 3

Great Sage's Robe

2
38 Price Increase +25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 3,760 Fabric 2,000
Herbs 0 Oil 0
Mana 608 Jewel 512
Dragon Scale 48

Great Sage's Robe

32


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 235 Fabric 125
Herbs 0 Oil 0
Mana 38 Jewel 32
Dragon Scale 3

Great Sage's Robe

2
60 Ability Unlocked: Arch Wizard 1 / Legendary
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 5,170 Fabric 2,750
Herbs 0 Oil 0
Mana 836 Jewel 704
Dragon Scale 66

Great Sage's Robe

44


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 8,436 Fabric 7,500
Herbs 0 Oil 0
Mana 2,280 Jewel 1,920


Total components needed to fully master the item:
Dragon Scale 142

Great Sage's Robe

120


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 6000 10h 2h 1h 30m 12m 6m
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 2500 4h10m 50m 25m 12m30s 5m 2m30s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 6000 10h 2h 1h 30m 12m 6m
Jewelry 2500 4h10m 50m 25m 12m30s 5m 2m30s
Rune Writing 2500 4h10m 50m 25m 12m30s 5m 2m30s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 1d8h30m 6h30m 3h15m 1h37m30s 39m 19m30s
TimePiece-25PercentTime: 1d22m30s 4h52m30s 2h26m15s 1h13m8s 29m15s 14m38s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 3,412,500Coin 4,550,000Coin 5,687,500Coin 4,265,625Coin 5,687,500Coin 7,109,375Coin
Good Quality 4,265,625Coin 5,687,500Coin 7,109,375Coin 5,332,031Coin 7,109,375Coin 8,886,719Coin
Coin 6,825,000Coin 9,100,000Coin 11,375,000Coin 8,531,250Coin 11,375,000Coin 14,218,750Coin
Flawless Quality 10,237,500Coin 13,650,000Coin 17,062,500Coin 12,796,875Coin 17,062,500Coin 21,328,125Coin
Epic Quality 17,062,500Coin 22,750,000Coin 28,437,500Coin 21,328,125Coin 28,437,500Coin 35,546,875Coin
Legendary Quality 34,125,000Coin 45,500,000Coin 56,875,000Coin 42,656,250Coin 56,875,000Coin 71,093,750Coin
Mythical Quality 85,312,500Coin 113,750,000Coin 142,187,500Coin 106,640,625Coin 142,187,500Coin 177,734,375Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
2,241,733 Xp Rating 2,802,166 Xp Rating 4,483,466 Xp Rating 6,725,199 Xp Rating 11,208,665 Xp Rating 22,417,330 Xp Rating 56,043,325 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,800 Power Rating +1,980 Power Rating +2,160 Power Rating +2,340 Power Rating +2,700 Power Rating +3,600 Power Rating +9,000 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
198 Gems 318 Gems 477 Gems 795 Gems


Level 39 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

1h53m20s Time Rating 4h29m33s Time Rating 7h27m28s Time Rating 10h41m7s Time Rating 14h7m22s Time Rating 17h44m15s Time Rating



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