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Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Maces Battle Mace

Battle Mace[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 60 0 0 0 46 0 0 0 0 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 32 Hardwood 5
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Maul

2
N/A 0
N/A 0
N/A 0
5 Efficiency Increased: -6 Wood
Iron 0 Steel 0
Wood 160 Hardwood 25
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Maul

10
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 26 Hardwood 5
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Maul

2
N/A 0
N/A 0
N/A 0
5 Price Increase +25%
Iron 0 Steel 0
Wood 130 Hardwood 25
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Maul

10
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 26 Hardwood 5
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Maul

2
N/A 0
N/A 0
N/A 0
8 Blueprint Unlocked: Steeled Club
Iron 0 Steel 0
Wood 208 Hardwood 40
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Maul

16
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 26 Hardwood 5
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Maul

2
N/A 0
N/A 0
N/A 0
12 Time Decreased -25%
Iron 0 Steel 0
Wood 312 Hardwood 60
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Maul

24
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 26 Hardwood 5
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Maul

2
N/A 0
N/A 0
N/A 0
20 Quality Increased: Good Quality
Iron 0 Steel 0
Wood 520 Hardwood 100
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Maul

40
N/A 0
N/A 0
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 1,330 Hardwood 250
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:

Maul

100 N/A 0


Used In[]

Pre-Craft For:
Recipe Quality Amount
Fury Club Good Quality 2
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 636s / 11m Time Rating 477s / 8m Time Rating
50 127s / 2m Time Rating 95s / 2m Time Rating
100 64s / 1m Time Rating 48s / 1m Time Rating
500 13s / 0m Time Rating 10s / 0m Time Rating
1,000 6s / 0m Time Rating 5s / 0m Time Rating


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 1,313Coin 1,750Coin 2,188Coin 1,641Coin 2,188Coin 2,734Coin
Good Quality 1,641Coin 2,188Coin 2,734Coin 2,051Coin 2,734Coin 3,418Coin
Coin 2,625Coin 3,500Coin 4,375Coin 3,281Coin 4,375Coin 5,469Coin
Flawless Quality 3,938Coin 5,250Coin 6,563Coin 4,922Coin 6,563Coin 8,203Coin
Epic Quality 6,563Coin 8,750Coin 10,938Coin 8,203Coin 10,938Coin 13,672Coin
Legendary Quality 13,125Coin 17,500Coin 21,875Coin 16,406Coin 21,875Coin 27,344Coin
Mythical Quality 32,813Coin 43,750Coin 54,688Coin 41,016Coin 54,688Coin 68,359Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
396 Xp Rating 495 Xp Rating 792 Xp Rating 1,188 Xp Rating 1,980 Xp Rating 3,960 Xp Rating 9,900 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+260 Power Rating +286 Power Rating +312 Power Rating +338 Power Rating +390 Power Rating +520 Power Rating +1,300 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
8 Gems 13 Gems 20 Gems 33 Gems


Level 22 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating



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