Shop Heroes Wikia
Advertisement
Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Projectiles Bladed Feather

Bladed Feather[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
600 0 0 0 0 700 0 0 0 0 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item or can open up new blueprints for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 90 Steel 42
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Plumed Hat

2
Liquid Fire 1
7 Price Increase +50%
Iron 630 Steel 294
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Plumed Hat

14
Liquid Fire 7


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 90 Steel 42
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Plumed Hat

2
Liquid Fire 1
14 Efficiency Increased: -1 Plumed Hat
Iron 630 Steel 294
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Plumed Hat

14
Liquid Fire 7


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 90 Steel 42
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Plumed Hat

2
Liquid Fire 1
24 Time Decreased -25%
Iron 900 Steel 420
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Plumed Hat

20
Liquid Fire 10


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 90 Steel 42
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Plumed Hat

2
Liquid Fire 1
42 Quality Increased: Good Quality
Iron 1,620 Steel 756
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Plumed Hat

36
Liquid Fire 18


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 90 Steel 42
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Plumed Hat

2
Liquid Fire 1
70 Blueprint Unlocked: Valkyrie's Touch
Iron 2,520 Steel 1,176
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Plumed Hat

56
Liquid Fire 28


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 6,300 Steel 2,940
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:

Good Plumed Hat

84 Liquid Fire 70


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 600 1h 12m 6m 3m 1m12s 36s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 700 1h10m 14m 7m 3m30s 1m24s 42s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 2h10m 26m 13m 6m30s 2m36s 1m18s
TimePiece-25PercentTime: 1h37m30s 19m30s 9m45s 4m53s 1m57s 59s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 32,625Coin 43,500Coin 54,375Coin 48,938Coin 65,250Coin 81,563Coin
Good Quality 40,781Coin 54,375Coin 67,969Coin 61,172Coin 81,563Coin 101,953Coin
Coin 65,250Coin 87,000Coin 108,750Coin 97,875Coin 130,500Coin 163,125Coin
Flawless Quality 97,875Coin 130,500Coin 163,125Coin 146,813Coin 195,750Coin 244,688Coin
Epic Quality 163,125Coin 217,500Coin 271,875Coin 244,688Coin 326,250Coin 407,813Coin
Legendary Quality 326,250Coin 435,000Coin 543,750Coin 489,375Coin 652,500Coin 815,625Coin
Mythical Quality 815,625Coin 1,087,500Coin 1,359,375Coin 1,223,438Coin 1,631,250Coin 2,039,063Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
17,418 Xp Rating 21,773 Xp Rating 34,836 Xp Rating 52,254 Xp Rating 87,090 Xp Rating 174,180 Xp Rating 435,450 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+825 Power Rating +908 Power Rating +990 Power Rating +1,073 Power Rating +1,238 Power Rating +1,650 Power Rating +4,125 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
23 Gems 38 Gems 57 Gems 95 Gems


Level 22 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating

---

Advertisement