Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase
After Price Increase
Item Quality
Discount
Price
Surcharge
Discount
Price
Surcharge
40,500
54,000
67,500
50,625
67,500
84,375
50,625
67,500
84,375
63,281
84,375
105,469
81,000
108,000
135,000
101,250
135,000
168,750
121,500
162,000
202,500
151,875
202,500
253,125
202,500
270,000
337,500
253,125
337,500
421,875
405,000
540,000
675,000
506,250
675,000
843,750
1,012,500
1,350,000
1,687,500
1,265,625
1,687,500
2,109,375
Shopkeeper Experience Gains[]
Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
14,415
18,019
28,830
43,245
72,075
144,150
360,375
Power Ratings[]
The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
+550
+605
+660
+715
+825
+1,100
+2,750
Upgrade Costs[]
When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Note: This template's algorithms are not perfect, so costs may be off by 1 or 2
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0
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Level 22 Fusion Times[]
The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.