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C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Bows Double String

Double String[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 44 0 0 0 44 0 40 0 0 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 18 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Short Bow

1
N/A 0
N/A 0
N/A 0
4 Price Increase +25%
Iron 0 Steel 0
Wood 72 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Short Bow

4
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 18 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Short Bow

1
N/A 0
N/A 0
N/A 0
4 Blueprint Unlocked: Composite Bow
Iron 0 Steel 0
Wood 72 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Short Bow

4
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 18 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Short Bow

1
N/A 0
N/A 0
N/A 0
6 Efficiency Increased: -2 Wood
Iron 0 Steel 0
Wood 108 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Short Bow

6
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 16 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Short Bow

1
N/A 0
N/A 0
N/A 0
10 Efficiency Increased: -4 Wood
Iron 0 Steel 0
Wood 160 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Short Bow

10
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 12 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Short Bow

1
N/A 0
N/A 0
N/A 0
16 Quality Increased: Good Quality
Iron 0 Steel 0
Wood 192 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Short Bow

16
N/A 0
N/A 0
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 604 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:

Short Bow

40 N/A 0


Used In[]

Pre-Craft For:
Recipe Quality Amount
Transfixer Good Quality 1
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 44 4m24s 53s 26s 13s 5s 3s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 44 4m24s 53s 26s 13s 5s 3s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 40 4m 48s 24s 12s 5s 2s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 12m48s 2m34s 1m17s 38s 15s 8s
TimePiece-25PercentTime: 9m36s 1m55s 58s 29s 12s 6s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 476Coin 635Coin 794Coin 595Coin 794Coin 992Coin
Good Quality 595Coin 794Coin 992Coin 744Coin 992Coin 1,240Coin
Coin 953Coin 1,270Coin 1,588Coin 1,191Coin 1,588Coin 1,984Coin
Flawless Quality 1,429Coin 1,905Coin 2,381Coin 1,786Coin 2,381Coin 2,977Coin
Epic Quality 2,381Coin 3,175Coin 3,969Coin 2,977Coin 3,969Coin 4,961Coin
Legendary Quality 4,763Coin 6,350Coin 7,938Coin 5,953Coin 7,938Coin 9,922Coin
Mythical Quality 11,906Coin 15,875Coin 19,844Coin 14,883Coin 19,844Coin 24,805Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
131 Xp Rating 164 Xp Rating 262 Xp Rating 393 Xp Rating 655 Xp Rating 1,310 Xp Rating 3,275 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+140 Power Rating +154 Power Rating +168 Power Rating +182 Power Rating +210 Power Rating +280 Power Rating +700 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
0 Gems 0 Gems 0 Gems 0 Gems


Level 22 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating



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