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Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Rings Dynamic Ring

Dynamic Ring[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
3,100 0 0 0 1,800 0 0 4,400 4,400 1,800 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase can unlock additional perks for that particular item or can open up a new blueprint for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 165 Steel 90
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 18 Jewel 24

Flawless Fire Band

2
Phoenix Feather 4
N/A 0
N/A 0
7 Time Decreased -25%
Iron 1,155 Steel 630
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 126 Jewel 168

Flawless Fire Band

14
Phoenix Feather 28
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 165 Steel 90
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 18 Jewel 24

Flawless Fire Band

2
Phoenix Feather 4
N/A 0
N/A 0
7 Efficiency Increased: -83 Iron
Iron 1,155 Steel 630
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 126 Jewel 168

Flawless Fire Band

14
Phoenix Feather 28
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 82 Steel 90
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 18 Jewel 24

Flawless Fire Band

2
Phoenix Feather 4
N/A 0
N/A 0
10 Efficiency Increased: -2 Phoenix Feather
Iron 820 Steel 900
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 180 Jewel 240

Flawless Fire Band

20
Phoenix Feather 40
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 82 Steel 90
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 18 Jewel 24

Flawless Fire Band

2
Phoenix Feather 2
N/A 0
N/A 0
18 Price Increase +50%
Iron 1,476 Steel 1,620
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 324 Jewel 432

Flawless Fire Band

36
Phoenix Feather 36
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 82 Steel 90
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 18 Jewel 24

Flawless Fire Band

2
Phoenix Feather 2
N/A 0
N/A 0
28 Blueprint Unlocked: Hopping Shoes
Iron 2,296 Steel 2,520
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 504 Jewel 672

Flawless Fire Band

56
Phoenix Feather 56
N/A 0
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 6,902 Steel 6,300
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 1,260 Jewel 1,680


Total components needed to fully master the item:

Flawless Fire Band

140 Phoenix Feather 188


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 93,000s / 1,550m Time Rating 69,750s / 1,163m Time Rating
50 18,600s / 310m Time Rating 13,950s / 233m Time Rating
100 9,300s / 155m Time Rating 6,975s / 116m Time Rating
500 1,860s / 31m Time Rating 1,395s / 23m Time Rating
1,000 930s / 16m Time Rating 698s / 12m Time Rating


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 596,250Coin 795,000Coin 993,750Coin 894,375Coin 1,192,500Coin 1,490,625Coin
Good Quality 745,313Coin 993,750Coin 1,242,188Coin 1,117,969Coin 1,490,625Coin 1,863,281Coin
Coin 1,192,500Coin 1,590,000Coin 1,987,500Coin 1,788,750Coin 2,385,000Coin 2,981,250Coin
Flawless Quality 1,788,750Coin 2,385,000Coin 2,981,250Coin 2,683,125Coin 3,577,500Coin 4,471,875Coin
Epic Quality 2,981,250Coin 3,975,000Coin 4,968,750Coin 4,471,875Coin 5,962,500Coin 7,453,125Coin
Legendary Quality 5,962,500Coin 7,950,000Coin 9,937,500Coin 8,943,750Coin 11,925,000Coin 14,906,250Coin
Mythical Quality 14,906,250Coin 19,875,000Coin 24,843,750Coin 22,359,375Coin 29,812,500Coin 37,265,625Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
391,783 Xp Rating 489,729 Xp Rating 783,566 Xp Rating 1,175,349 Xp Rating 1,958,915 Xp Rating 3,917,830 Xp Rating 9,794,575 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,375 Power Rating +1,513 Power Rating +1,650 Power Rating +1,788 Power Rating +2,063 Power Rating +2,750 Power Rating +6,875 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
105 Gems 172 Gems 257 Gems 428 Gems


Level 22 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating



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