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Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Potions Eggnog Potion

Eggnog Potion[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 0 200 160 0 0 80 80 160 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 50 Oil 12
Mana 0 Jewel 0
Moon Shard 2

Good Healing Potion

1
5 Price Increase +50%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 250 Oil 60
Mana 0 Jewel 0
Moon Shard 10

Good Healing Potion

5


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 50 Oil 12
Mana 0 Jewel 0
Moon Shard 2

Good Healing Potion

1
10 Efficiency Increased: -25 Herbs
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 250 Oil 60
Mana 0 Jewel 0
Moon Shard 10

Good Healing Potion

5


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 25 Oil 12
Mana 0 Jewel 0
Moon Shard 2

Good Healing Potion

1
18 Efficiency Increased: -1 Moon Shard
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 200 Oil 96
Mana 0 Jewel 0
Moon Shard 16

Good Healing Potion

8


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 25 Oil 12
Mana 0 Jewel 0
Moon Shard 1

Good Healing Potion

1
30 Quality Increased: Good Quality
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 300 Oil 144
Mana 0 Jewel 0
Moon Shard 12

Good Healing Potion

12


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 25 Oil 12
Mana 0 Jewel 0
Moon Shard 1

Good Healing Potion

1
50 Blueprint Unlocked: Candy Cane Staff
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 500 Oil 240
Mana 0 Jewel 0
Moon Shard 20

Good Healing Potion

20


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 1,500 Oil 600
Mana 0 Jewel 0


Total components needed to fully master the item:
Moon Shard 68

Good Healing Potion

50


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 200 20m 4m 2m 1m 24s 12s
Magic 160 16m 3m12s 1m36s 48s 19s 10s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 80 8m 1m36s 48s 24s 10s 5s
Jewelry 80 8m 1m36s 48s 24s 10s 5s
Rune Writing 160 16m 3m12s 1m36s 48s 19s 10s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 1h8m 13m36s 6m48s 3m24s 1m22s 41s
TimePiece-25PercentTime: 51m 10m12s 5m6s 2m33s 1m1s 31s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 10,500Coin 14,000Coin 17,500Coin 15,750Coin 21,000Coin 26,250Coin
Good Quality 13,125Coin 17,500Coin 21,875Coin 19,688Coin 26,250Coin 32,813Coin
Coin 21,000Coin 28,000Coin 35,000Coin 31,500Coin 42,000Coin 52,500Coin
Flawless Quality 31,500Coin 42,000Coin 52,500Coin 47,250Coin 63,000Coin 78,750Coin
Epic Quality 52,500Coin 70,000Coin 87,500Coin 78,750Coin 105,000Coin 131,250Coin
Legendary Quality 105,000Coin 140,000Coin 175,000Coin 157,500Coin 210,000Coin 262,500Coin
Mythical Quality 262,500Coin 350,000Coin 437,500Coin 393,750Coin 525,000Coin 656,250Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
4,753 Xp Rating 5,941 Xp Rating 9,506 Xp Rating 14,259 Xp Rating 23,765 Xp Rating 47,530 Xp Rating 118,825 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+450 Power Rating +495 Power Rating +540 Power Rating +585 Power Rating +675 Power Rating +900 Power Rating +2,250 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
19 Gems 31 Gems 46 Gems 77 Gems


Level 14 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

5m Time Rating 11m54s Time Rating 19m44s Time Rating 28m17s Time Rating 37m23s Time Rating 46m57s Time Rating



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