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Elderflower

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Remedies Elderflower

Elderflower


Worker Skill Requirements

CSkill MetalWorking 0 CSkill TextileWorking 0 CSkill Alchemy 24 CSkill Jewelry 0
CSkill WoodWorking 0 CSkill ArtsAndCrafts 0 CSkill Magic 0 CSkill Tinkering 0
CSkill WeaponCrafting 0 CSkill ArmorCrafting 0 CSkill RuneWriting 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 15 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Healing Herbs

2
N/A 0
N/A 0
N/A 0
4 Price Increase +25%
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 60 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Healing Herbs

8
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 15 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Healing Herbs

2
N/A 0
N/A 0
N/A 0
4 ItemBlueprintUnlockedHealing Mix
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 60 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Healing Herbs

8
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 15 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Healing Herbs

2
N/A 0
N/A 0
N/A 0
6 EfficiencyIncreased-2Herbs
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 90 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Healing Herbs

12
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 13 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Healing Herbs

2
N/A 0
N/A 0
N/A 0
10 EfficiencyIncreased-3Herbs
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 130 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Healing Herbs

20
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 10 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Healing Herbs

2
N/A 0
N/A 0
N/A 0
16 ItemQualityIncreasedGoodElderflower
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 160 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0

Remedies Healing Herbs

32
N/A 0
N/A 0
N/A 0


Item Mastery Cost

  • Note: To fully understand how to use this template, please see the Documentation
Total resources needed to fully master the item:
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 428 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
Total components needed to fully master the item:

Remedies Healing Herbs

80 N/A 0
N/A 0 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Elven Cure Misc QGoodIcon 2
Health Drink Misc QCommonIcon 1
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: To use this template, use the Skills Calculator for a skill cap of 10. This template uses seconds! Do not put in minutes (it auto converts)!
Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon
50 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon
100 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon
500 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon
1,000 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price. Numbers shown do not take into account surcharge or discount actions.
Base Price / Price +25% Table
¬ Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Misc QCommonIcon 360 Coin 480 Coin 600 Coin 450 Coin 600 Coin 750 Coin
Misc QGoodIcon 450 Coin 600 Coin 750 Coin 563 Coin 750 Coin 938 Coin
Misc QGreatIcon 720 Coin 960 Coin 1,200 Coin 900 Coin 1,200 Coin 1,500 Coin
Misc QFlawlessIcon 1,080 Coin 1,440 Coin 1,800 Coin 1,350 Coin 1,800 Coin 2,250 Coin
Misc QEpicIcon 1,800 Coin 2,400 Coin 3,000 Coin 2,250 Coin 3,000 Coin 3,750 Coin
Misc QLegendaryIcon 3,600 Coin 4,800 Coin 6,000 Coin 4,500 Coin 6,000 Coin 7,500 Coin
Misc QMythicalIcon 9,000 Coin 12,000 Coin 15,000 Coin 11,250 Coin 15,000 Coin 18,750 Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
100 Misc XpIcon 125 Misc XpIcon 200 Misc XpIcon 300 Misc XpIcon 500 Misc XpIcon 1,000 Misc XpIcon 2,500 Misc XpIcon


Power Ratings

The Power Rating is a base number added to your heroes strength (which is further multiplied by the Hero's tier). Higher quality versions of an item have a larger Power Rating.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
+96 Misc PowerIcon +106 Misc PowerIcon +115 Misc PowerIcon +125 Misc PowerIcon +144 Misc PowerIcon +192 Misc PowerIcon +480 Misc PowerIcon


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Misc GemIcon
Misc QGoodIcon --> Misc QGreatIcon Misc QGreatIcon --> Misc QFlawlessIcon Misc QFlawlessIcon --> Misc QEpicIcon Misc QEpicIcon --> Misc QLegendaryIcon
0 Misc GemIcon 0 Misc GemIcon 0 Misc GemIcon 0 Misc GemIcon


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions.
Misc QCommonIcon-->

Misc QGoodIcon

Misc QGoodIcon-->

Misc QGreatIcon

Misc QGreatIcon-->

Misc QFlawlessIcon

Misc QFlawlessIcon-->

Misc QEpicIcon

Misc QEpicIcon-->

Misc QLegendaryIcon

Misc QLegendaryIcon-->

Misc QMythicalIcon

0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon



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