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Daggers Dark Hand

Dark Hand[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
3,400 0 0 0 1,300 3,000 0 0 0 1,300 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 167 Steel 95
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 53
Mana 23 Jewel 0
Demon Heart 2

Great Life Stealer

1
6 Time Decreased -25%
Iron 1,002 Steel 570
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 318
Mana 138 Jewel 0
Demon Heart 12

Great Life Stealer

6


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 167 Steel 95
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 53
Mana 23 Jewel 0
Demon Heart 2

Great Life Stealer

1
12 Efficiency Increased: -33 Iron
Iron 1,002 Steel 570
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 318
Mana 138 Jewel 0
Demon Heart 12

Great Life Stealer

6


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 134 Steel 95
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 53
Mana 23 Jewel 0
Demon Heart 2

Great Life Stealer

1
22 Efficiency Increased: -1 Demon Heart
Iron 1,340 Steel 950
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 530
Mana 230 Jewel 0
Demon Heart 20

Great Life Stealer

10


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 134 Steel 95
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 53
Mana 23 Jewel 0
Demon Heart 1

Great Life Stealer

1
38 Blueprint Unlocked: Royal Dirk
Iron 2,144 Steel 1,520
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 848
Mana 368 Jewel 0
Demon Heart 16

Great Life Stealer

16


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 134 Steel 95
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 53
Mana 23 Jewel 0
Demon Heart 1

Great Life Stealer

1
60 Price Increase +25%
Iron 2,948 Steel 2,090
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 1,166
Mana 506 Jewel 0
Demon Heart 22

Great Life Stealer

22


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 8,436 Steel 5,700
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 3,180
Mana 1,380 Jewel 0


Total components needed to fully master the item:
Demon Heart 82

Great Life Stealer

60


Used In[]

Pre-Craft For:
Recipe Quality Amount
Obsidian Dagger Flawless Quality 2
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 3400 5h40m 1h8m 34m 17m 6m48s 3m24s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 1300 2h10m 26m 13m 6m30s 2m36s 1m18s
Weaponcrafting 3000 5h 1h 30m 15m 6m 3m
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 1300 2h10m 26m 13m 6m30s 2m36s 1m18s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 15h 3h 1h30m 45m 18m 9m
TimePiece-25PercentTime: 11h15m 2h15m 1h7m30s 33m45s 13m30s 6m45s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 131,250Coin 175,000Coin 218,750Coin 164,063Coin 218,750Coin 273,438Coin
Good Quality 164,063Coin 218,750Coin 273,438Coin 205,078Coin 273,438Coin 341,797Coin
Coin 262,500Coin 350,000Coin 437,500Coin 328,125Coin 437,500Coin 546,875Coin
Flawless Quality 393,750Coin 525,000Coin 656,250Coin 492,188Coin 656,250Coin 820,313Coin
Epic Quality 656,250Coin 875,000Coin 1,093,750Coin 820,313Coin 1,093,750Coin 1,367,188Coin
Legendary Quality 1,312,500Coin 1,750,000Coin 2,187,500Coin 1,640,625Coin 2,187,500Coin 2,734,375Coin
Mythical Quality 3,281,250Coin 4,375,000Coin 5,468,750Coin 4,101,563Coin 5,468,750Coin 6,835,938Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
57,487 Xp Rating 71,859 Xp Rating 114,974 Xp Rating 172,461 Xp Rating 287,435 Xp Rating 574,870 Xp Rating 1,437,175 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,250 Power Rating +1,375 Power Rating +1,500 Power Rating +1,625 Power Rating +1,875 Power Rating +2,500 Power Rating +6,250 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
44 Gems 71 Gems 107 Gems 179 Gems


Level 35 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

1h Time Rating 2h22m42s Time Rating 3h56m54s Time Rating 5h39m25s Time Rating 7h28m36s Time Rating 9h23m26s Time Rating



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