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Projectiles Exploding Darts

Exploding Darts[]

  • Unlocked By: Magic Chest /OR/ 70 Blueprint Fragments
  • Blueprint Rarity: Uncommon
  • Item Level: 35
  • Base Power: +1,300 Power Rating
  • Item Ability: Fireball


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
6,000 3,200 0 3,200 0 8,000 0 0 0 0 8,000


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase can unlock additional perks for that particular item or can open up a new blueprint for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 185 Steel 105
Wood 185 Hardwood 105
Leather 0 Fabric 0
Herbs 0 Oil 79
Mana 0 Jewel 0

Flawless Shock Darts

1
Sun Tear 2
N/A 0
N/A 0
6 Time Decreased -25%
Iron 1,110 Steel 630
Wood 1,110 Hardwood 630
Leather 0 Fabric 0
Herbs 0 Oil 474
Mana 0 Jewel 0

Flawless Shock Darts

6
Sun Tear 12
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 185 Steel 105
Wood 185 Hardwood 105
Leather 0 Fabric 0
Herbs 0 Oil 79
Mana 0 Jewel 0

Flawless Shock Darts

1
Sun Tear 2
N/A 0
N/A 0
6 Efficiency Increased: -93 Iron
Iron 1,110 Steel 630
Wood 1,110 Hardwood 630
Leather 0 Fabric 0
Herbs 0 Oil 474
Mana 0 Jewel 0

Flawless Shock Darts

6
Sun Tear 12
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 92 Steel 105
Wood 185 Hardwood 105
Leather 0 Fabric 0
Herbs 0 Oil 79
Mana 0 Jewel 0

Flawless Shock Darts

1
Sun Tear 2
N/A 0
N/A 0
10 Efficiency Increased: -1 Sun Tear
Iron 920 Steel 1,050
Wood 1,850 Hardwood 1,050
Leather 0 Fabric 0
Herbs 0 Oil 790
Mana 0 Jewel 0

Flawless Shock Darts

10
Sun Tear 20
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 92 Steel 105
Wood 185 Hardwood 105
Leather 0 Fabric 0
Herbs 0 Oil 79
Mana 0 Jewel 0

Flawless Shock Darts

1
Sun Tear 1
N/A 0
N/A 0
16 Price Increase +50%
Iron 1,472 Steel 1,680
Wood 2,960 Hardwood 1,680
Leather 0 Fabric 0
Herbs 0 Oil 1,264
Mana 0 Jewel 0

Flawless Shock Darts

16
Sun Tear 16
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 92 Steel 105
Wood 185 Hardwood 105
Leather 0 Fabric 0
Herbs 0 Oil 79
Mana 0 Jewel 0

Flawless Shock Darts

1
Sun Tear 1
N/A 0
N/A 0
22 Ability Unlocked: Fireball / Legendary
Iron 2,024 Steel 2,310
Wood 4,070 Hardwood 2,310
Leather 0 Fabric 0
Herbs 0 Oil 1,738
Mana 0 Jewel 0

Flawless Shock Darts

22
Sun Tear 22
N/A 0
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 6,636 Steel 6,300
Wood 11,100 Hardwood 6,300
Leather 0 Fabric 0
Herbs 0 Oil 4,740
Mana 0 Jewel 0


Total components needed to fully master the item:

Flawless Shock Darts

60 Sun Tear 82


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 170,400s / 2,840m Time Rating 127,800s / 2,130m Time Rating
50 34,080s / 568m Time Rating 25,560s / 426m Time Rating
100 17,040s / 284m Time Rating 12,780s / 213m Time Rating
500 3,408s / 57m Time Rating 2,556s / 43m Time Rating
1,000 1,704s / 28m Time Rating 1,278s / 21m Time Rating


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 588,750Coin 785,000Coin 981,250Coin 883,125Coin 1,177,500Coin 1,471,875Coin
Good Quality 735,938Coin 981,250Coin 1,226,563Coin 1,103,906Coin 1,471,875Coin 1,839,844Coin
Coin 1,177,500Coin 1,570,000Coin 1,962,500Coin 1,766,250Coin 2,355,000Coin 2,943,750Coin
Flawless Quality 1,766,250Coin 2,355,000Coin 2,943,750Coin 2,649,375Coin 3,532,500Coin 4,415,625Coin
Epic Quality 2,943,750Coin 3,925,000Coin 4,906,250Coin 4,415,625Coin 5,887,500Coin 7,359,375Coin
Legendary Quality 5,887,500Coin 7,850,000Coin 9,812,500Coin 8,831,250Coin 11,775,000Coin 14,718,750Coin
Mythical Quality 14,718,750Coin 19,625,000Coin 24,531,250Coin 22,078,125Coin 29,437,500Coin 36,796,875Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
322,341 Xp Rating 402,926 Xp Rating 644,682 Xp Rating 967,023 Xp Rating 1,611,705 Xp Rating 3,223,410 Xp Rating 8,058,525 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,300 Power Rating +1,430 Power Rating +1,560 Power Rating +1,690 Power Rating +1,950 Power Rating +2,600 Power Rating +6,500 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
104 Gems 170 Gems 255 Gems 424 Gems


Level 22 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating



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