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Footwear Moon Walkers

Moon Walkers[]

  • Unlocked By: Leather Chest OR 16 Blueprint Fragments (Right Line)
  • Blueprint Rarity: Rare
  • Item Level: 15
  • Base Power: +500 Power Rating
  • Item Ability: Energetic I


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 130 180 0 70 0 0 180 0 70 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase can unlock additional perks for that particular item or can open up a new blueprint for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 28 Hardwood 8
Leather 55 Fabric 16
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Dancer Shoes

1
Moon Shard 2
6 Efficiency Increased: -28 Leather
Iron 0 Steel 0
Wood 168 Hardwood 48
Leather 330 Fabric 96
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Dancer Shoes

6
Moon Shard 12


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 28 Hardwood 8
Leather 27 Fabric 16
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Dancer Shoes

1
Moon Shard 2
12 Price Increase +50%
Iron 0 Steel 0
Wood 168 Hardwood 48
Leather 162 Fabric 96
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Dancer Shoes

6
Moon Shard 12


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 28 Hardwood 8
Leather 27 Fabric 16
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Dancer Shoes

1
Moon Shard 2
22 Efficiency Increased: -1 Moon Shard
Iron 0 Steel 0
Wood 280 Hardwood 80
Leather 270 Fabric 160
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Dancer Shoes

10
Moon Shard 20


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 28 Hardwood 8
Leather 27 Fabric 16
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Dancer Shoes

1
Moon Shard 1
38 Quality Increased: Good Quality
Iron 0 Steel 0
Wood 448 Hardwood 128
Leather 432 Fabric 256
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Dancer Shoes

16
Moon Shard 16


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 28 Hardwood 8
Leather 27 Fabric 16
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Dancer Shoes

1
Moon Shard 1
60 Ability Unlocked: Energetic 1 / Flawless
Iron 0 Steel 0
Wood 616 Hardwood 176
Leather 594 Fabric 352
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Dancer Shoes

22
Moon Shard 22


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 1,680 Hardwood 480
Leather 1,788 Fabric 960
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:

Good Dancer Shoes

60 Moon Shard 82


Used In[]

Pre-Craft For:
Recipe Quality Amount
Path Finders Flawless Quality 2
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 130 13m 2m36s 1m18s 39s 16s 8s
Textile Working 180 18m 3m36s 1m48s 54s 22s 11s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 70 7m 1m24s 42s 21s 8s 4s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 180 18m 3m36s 1m48s 54s 22s 11s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 70 7m 1m24s 42s 21s 8s 4s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 1h3m 12m36s 6m18s 3m9s 1m16s 38s
TimePiece-25PercentTime: 47m15s 9m27s 4m44s 2m22s 57s 28s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 12,375Coin 16,500Coin 20,625Coin 18,563Coin 24,750Coin 30,938Coin
Good Quality 15,469Coin 20,625Coin 25,781Coin 23,203Coin 30,938Coin 38,672Coin
Coin 24,750Coin 33,000Coin 41,250Coin 37,125Coin 49,500Coin 61,875Coin
Flawless Quality 37,125Coin 49,500Coin 61,875Coin 55,688Coin 74,250Coin 92,813Coin
Epic Quality 61,875Coin 82,500Coin 103,125Coin 92,813Coin 123,750Coin 154,688Coin
Legendary Quality 123,750Coin 165,000Coin 206,250Coin 185,625Coin 247,500Coin 309,375Coin
Mythical Quality 309,375Coin 412,500Coin 515,625Coin 464,063Coin 618,750Coin 773,438Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
5,594 Xp Rating 6,993 Xp Rating 11,188 Xp Rating 16,782 Xp Rating 27,970 Xp Rating 55,940 Xp Rating 139,850 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+500 Power Rating +550 Power Rating +600 Power Rating +650 Power Rating +750 Power Rating +1,000 Power Rating +2,500 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
19 Gems 31 Gems 47 Gems 79 Gems


Level 15 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

6m Time Rating 14m16s Time Rating 23m41s Time Rating 33m56s Time Rating 44m52s Time Rating 56m21s Time Rating



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