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Bows Eagle Eye

Eagle Eye[]

  • Unlocked By: Iron Chest or 29 Blueprint Fragments
  • Blueprint Rarity: Uncommon
  • Item Level: 21
  • Base Power: +775 Power Rating
  • Item Ability: Fastidious I


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 500 0 0 0 500 0 490 0 0 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item or can open up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 85 Hardwood 38
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Falcon Eye

2
Royal Bone 1
7 Time Decreased -25%
Iron 0 Steel 0
Wood 595 Hardwood 266
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Falcon Eye

14
Royal Bone 7


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 85 Hardwood 38
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Falcon Eye

2
Royal Bone 1
14 Efficiency Increased: -43 Wood
Iron 0 Steel 0
Wood 595 Hardwood 266
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Falcon Eye

14
Royal Bone 7


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 42 Hardwood 38
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Falcon Eye

2
Royal Bone 1
24 Efficiency Increased: -1 Falcon Bow
Iron 0 Steel 0
Wood 420 Hardwood 380
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Falcon Eye

20
Royal Bone 10


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 42 Hardwood 38
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Falcon Eye

1
Royal Bone 1
42 Price Increase +50%
Iron 0 Steel 0
Wood 756 Hardwood 684
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Falcon Eye

18
Royal Bone 18


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 42 Hardwood 38
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Falcon Eye

1
Royal Bone 1
70 Ability Unlocked: Fastidious 1 / Epic
Iron 0 Steel 0
Wood 1,176 Hardwood 1,064
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Good Falcon Eye

28
Royal Bone 28


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 3,542 Hardwood 2,660
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:

Good Falcon Eye

94 Royal Bone 70


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 500 50m 10m 5m 2m30s 1m 30s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 500 50m 10m 5m 2m30s 1m 30s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 490 49m 9m48s 4m54s 2m27s 59s 29s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 2h29m 29m48s 14m54s 7m27s 2m59s 1m29s
TimePiece-25PercentTime: 1h51m45s 22m21s 11m11s 5m35s 2m14s 1m7s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 36,375Coin 48,500Coin 60,625Coin 54,563Coin 72,750Coin 90,938Coin
Good Quality 45,469Coin 60,625Coin 75,781Coin 68,203Coin 90,938Coin 113,672Coin
Coin 72,750Coin 97,000Coin 121,250Coin 109,125Coin 145,500Coin 181,875Coin
Flawless Quality 109,125Coin 145,500Coin 181,875Coin 163,688Coin 218,250Coin 272,813Coin
Epic Quality 181,875Coin 242,500Coin 303,125Coin 272,813Coin 363,750Coin 454,688Coin
Legendary Quality 363,750Coin 485,000Coin 606,250Coin 545,625Coin 727,500Coin 909,375Coin
Mythical Quality 909,375Coin 1,212,500Coin 1,515,625Coin 1,364,063Coin 1,818,750Coin 2,273,438Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
16,187 Xp Rating 20,234 Xp Rating 32,374 Xp Rating 48,561 Xp Rating 80,935 Xp Rating 161,870 Xp Rating 404,675 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+775 Power Rating +853 Power Rating +930 Power Rating +1,008 Power Rating +1,163 Power Rating +1,550 Power Rating +3,875 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
24 Gems 39 Gems 59 Gems 99 Gems


Level 21 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

13m20s Time Rating 31m43s Time Rating 52m39s Time Rating 1h15m25s Time Rating 1h39m41s Time Rating 2h5m12s Time Rating



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