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Spears Bone Spear

Bone Spear[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
360 450 0 0 0 450 0 0 0 0 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 43 Steel 19
Wood 85 Hardwood 38
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 1

Good Lance

1
7 Time Decreased -25%
Iron 301 Steel 133
Wood 595 Hardwood 266
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 7

Good Lance

7


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 43 Steel 19
Wood 85 Hardwood 38
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 1

Good Lance

1
14 Efficiency Increased: -17 Wood
Iron 301 Steel 133
Wood 595 Hardwood 266
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 7

Good Lance

7


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 43 Steel 19
Wood 68 Hardwood 38
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 1

Good Lance

1
24 Efficiency Increased: -8 Hardwood
Iron 430 Steel 190
Wood 680 Hardwood 380
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 10

Good Lance

10


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 43 Steel 19
Wood 68 Hardwood 30
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 1

Good Lance

1
42 Blueprint Unlocked: Winged Spear
Iron 774 Steel 342
Wood 1,224 Hardwood 540
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 18

Good Lance

18


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 43 Steel 19
Wood 68 Hardwood 30
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 1

Good Lance

1
70 Price Increase +25%
Iron 1,204 Steel 532
Wood 1,904 Hardwood 840
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Royal Bone 28

Good Lance

28


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 3,010 Steel 1,330
Wood 4,998 Hardwood 2,292
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Royal Bone 70

Good Lance

70


Used In[]

Pre-Craft For:
Recipe Quality Amount
Obsidian Spear Coin 1
Judgement Flawless Quality 2
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 360 36m 7m12s 3m36s 1m48s 43s 22s
Woodworking 450 45m 9m 4m30s 2m15s 54s 27s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 450 45m 9m 4m30s 2m15s 54s 27s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 2h6m 25m12s 12m36s 6m18s 2m31s 1m16s
TimePiece-25PercentTime: 1h34m30s 18m54s 9m27s 4m44s 1m53s 57s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 18,000Coin 24,000Coin 30,000Coin 22,500Coin 30,000Coin 37,500Coin
Good Quality 22,500Coin 30,000Coin 37,500Coin 28,125Coin 37,500Coin 46,875Coin
Coin 36,000Coin 48,000Coin 60,000Coin 45,000Coin 60,000Coin 75,000Coin
Flawless Quality 54,000Coin 72,000Coin 90,000Coin 67,500Coin 90,000Coin 112,500Coin
Epic Quality 90,000Coin 120,000Coin 150,000Coin 112,500Coin 150,000Coin 187,500Coin
Legendary Quality 180,000Coin 240,000Coin 300,000Coin 225,000Coin 300,000Coin 375,000Coin
Mythical Quality 450,000Coin 600,000Coin 750,000Coin 562,500Coin 750,000Coin 937,500Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
6,408 Xp Rating 8,010 Xp Rating 12,816 Xp Rating 19,224 Xp Rating 32,040 Xp Rating 64,080 Xp Rating 160,200 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+625 Power Rating +688 Power Rating +750 Power Rating +813 Power Rating +938 Power Rating +1,250 Power Rating +3,125 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
20 Gems 33 Gems 50 Gems 83 Gems


Level 21 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

13m20s Time Rating 31m43s Time Rating 52m39s Time Rating 1h15m25s Time Rating 1h39m41s Time Rating 2h5m12s Time Rating



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