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Pendants Draconic Amulet

Draconic Amulet[]

  • Unlocked By: Magic Chest /OR/ 74 Blueprint Fragments
  • Blueprint Rarity: Uncommon
  • Item Level: 36
  • Base Power: +1,350 Power Rating
  • Item Ability: Gold Digger I


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
1,700 0 2,900 0 1,700 0 0 4,200 4,200 1,700 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase can unlock additional perks for that particular item or can open up a new blueprint for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 55
Wood 0 Hardwood 0
Leather 150 Fabric 0
Herbs 0 Oil 0
Mana 29 Jewel 32

Flawless Obelisk Charm

1
Dragon Scale 2
N/A 0
N/A 0
6 Time Decreased -25%
Iron 0 Steel 330
Wood 0 Hardwood 0
Leather 900 Fabric 0
Herbs 0 Oil 0
Mana 174 Jewel 192

Flawless Obelisk Charm

6
Dragon Scale 12
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 55
Wood 0 Hardwood 0
Leather 150 Fabric 0
Herbs 0 Oil 0
Mana 29 Jewel 32

Flawless Obelisk Charm

1
Dragon Scale 2
N/A 0
N/A 0
6 Efficiency Increased: -75 Leather
Iron 0 Steel 330
Wood 0 Hardwood 0
Leather 900 Fabric 0
Herbs 0 Oil 0
Mana 174 Jewel 192

Flawless Obelisk Charm

6
Dragon Scale 12
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 55
Wood 0 Hardwood 0
Leather 75 Fabric 0
Herbs 0 Oil 0
Mana 29 Jewel 32

Flawless Obelisk Charm

1
Dragon Scale 2
N/A 0
N/A 0
10 Efficiency Increased: -1 Dragon Scale
Iron 0 Steel 550
Wood 0 Hardwood 0
Leather 750 Fabric 0
Herbs 0 Oil 0
Mana 290 Jewel 320

Flawless Obelisk Charm

10
Dragon Scale 20
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 55
Wood 0 Hardwood 0
Leather 75 Fabric 0
Herbs 0 Oil 0
Mana 29 Jewel 32

Flawless Obelisk Charm

1
Dragon Scale 1
N/A 0
N/A 0
16 Price Increase +50%
Iron 0 Steel 880
Wood 0 Hardwood 0
Leather 1,200 Fabric 0
Herbs 0 Oil 0
Mana 464 Jewel 512

Flawless Obelisk Charm

16
Dragon Scale 16
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 55
Wood 0 Hardwood 0
Leather 75 Fabric 0
Herbs 0 Oil 0
Mana 29 Jewel 32

Flawless Obelisk Charm

1
Dragon Scale 1
N/A 0
N/A 0
22 Ability Unlocked: Gold Digger 1 / Legendary
Iron 0 Steel 1,210
Wood 0 Hardwood 0
Leather 1,650 Fabric 0
Herbs 0 Oil 0
Mana 638 Jewel 704

Flawless Obelisk Charm

22
Dragon Scale 22
N/A 0
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 3,300
Wood 0 Hardwood 0
Leather 5,400 Fabric 0
Herbs 0 Oil 0
Mana 1,740 Jewel 1,920


Total components needed to fully master the item:

Flawless Obelisk Charm

60 Dragon Scale 82


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 98,400s / 1,640m Time Rating 73,800s / 1,230m Time Rating
50 19,680s / 328m Time Rating 14,760s / 246m Time Rating
100 9,840s / 164m Time Rating 7,380s / 123m Time Rating
500 1,968s / 33m Time Rating 1,476s / 25m Time Rating
1,000 984s / 16m Time Rating 738s / 12m Time Rating


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 900,000Coin 1,200,000Coin 1,500,000Coin 1,350,000Coin 1,800,000Coin 2,250,000Coin
Good Quality 1,125,000Coin 1,500,000Coin 1,875,000Coin 1,687,500Coin 2,250,000Coin 2,812,500Coin
Coin 1,800,000Coin 2,400,000Coin 3,000,000Coin 2,700,000Coin 3,600,000Coin 4,500,000Coin
Flawless Quality 2,700,000Coin 3,600,000Coin 4,500,000Coin 4,050,000Coin 5,400,000Coin 6,750,000Coin
Epic Quality 4,500,000Coin 6,000,000Coin 7,500,000Coin 6,750,000Coin 9,000,000Coin 11,250,000Coin
Legendary Quality 9,000,000Coin 12,000,000Coin 15,000,000Coin 13,500,000Coin 18,000,000Coin 22,500,000Coin
Mythical Quality 22,500,000Coin 30,000,000Coin 37,500,000Coin 33,750,000Coin 45,000,000Coin 56,250,000Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
492,767 Xp Rating 615,959 Xp Rating 985,534 Xp Rating 1,478,301 Xp Rating 2,463,835 Xp Rating 4,927,670 Xp Rating 12,319,175 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,350 Power Rating +1,485 Power Rating +1,620 Power Rating +1,755 Power Rating +2,025 Power Rating +2,700 Power Rating +6,750 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
0 Gems 0 Gems 0 Gems 0 Gems


Level 22 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating



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