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Spears Night Spike

Night Spike[]

  • Unlocked By: Magic Chest or 81 Blueprint Fragments (Right Line)
  • Blueprint Rarity: Uncommon
  • Item Level: 38
  • Base Power: +1750 Power Rating
  • Item Ability: Speed Runner I


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
4,100 5,000 0 0 2,100 5,000 0 0 0 2,100 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 60
Wood 220 Hardwood 120
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 27 Jewel 0
Dark Energy 2

Flawless Lion's Tail

2
6 Time Decreased -25%
Iron 0 Steel 360
Wood 1,320 Hardwood 720
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 162 Jewel 0
Dark Energy 12

Flawless Lion's Tail

12


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 60
Wood 220 Hardwood 120
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 27 Jewel 0
Dark Energy 2

Flawless Lion's Tail

2
12 Efficiency Increased: -110 Wood
Iron 0 Steel 360
Wood 1,320 Hardwood 720
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 162 Jewel 0
Dark Energy 12

Flawless Lion's Tail

12


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 60
Wood 110 Hardwood 120
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 27 Jewel 0
Dark Energy 2

Flawless Lion's Tail

2
22 Efficiency Increased: -1 Dark Energy
Iron 0 Steel 600
Wood 1,100 Hardwood 1,200
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 270 Jewel 0
Dark Energy 20

Flawless Lion's Tail

20


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 60
Wood 110 Hardwood 120
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 27 Jewel 0
Dark Energy 1

Flawless Lion's Tail

2
38 Price Increase +50%
Iron 0 Steel 960
Wood 1,760 Hardwood 1,920
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 432 Jewel 0
Dark Energy 16

Flawless Lion's Tail

32


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 60
Wood 110 Hardwood 120
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 27 Jewel 0
Dark Energy 1

Flawless Lion's Tail

2
60 Ability Unlocked: Speed Runner 1 / Legendary
Iron 0 Steel 1,320
Wood 2,420 Hardwood 2,640
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 594 Jewel 0
Dark Energy 22

Flawless Lion's Tail

44


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 3,600
Wood 7,920 Hardwood 7,200
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 1,620 Jewel 0


Total components needed to fully master the item:
Dark Energy 82

Flawless Lion's Tail

120


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 4100 6h50m 1h22m 41m 20m30s 8m12s 4m6s
Woodworking 5000 8h20m 1h40m 50m 25m 10m 5m
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 2100 3h30m 42m 21m 10m30s 4m12s 2m6s
Weaponcrafting 5000 8h20m 1h40m 50m 25m 10m 5m
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 2100 3h30m 42m 21m 10m30s 4m12s 2m6s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 1d6h30m 6h6m 3h3m 1h31m30s 36m36s 18m18s
TimePiece-25PercentTime: 22h52m30s 4h34m30s 2h17m15s 1h8m38s 27m27s 13m44s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 975,000Coin 1,300,000Coin 1,625,000Coin 1,462,500Coin 1,950,000Coin 2,437,500Coin
Good Quality 1,218,750Coin 1,625,000Coin 2,031,250Coin 1,828,125Coin 2,437,500Coin 3,046,875Coin
Coin 1,950,000Coin 2,600,000Coin 3,250,000Coin 2,925,000Coin 3,900,000Coin 4,875,000Coin
Flawless Quality 2,925,000Coin 3,900,000Coin 4,875,000Coin 4,387,500Coin 5,850,000Coin 7,312,500Coin
Epic Quality 4,875,000Coin 6,500,000Coin 8,125,000Coin 7,312,500Coin 9,750,000Coin 12,187,500Coin
Legendary Quality 9,750,000Coin 13,000,000Coin 16,250,000Coin 14,625,000Coin 19,500,000Coin 24,375,000Coin
Mythical Quality 24,375,000Coin 32,500,000Coin 40,625,000Coin 36,562,500Coin 48,750,000Coin 60,937,500Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
533,789 Xp Rating 667,236 Xp Rating 1,067,578 Xp Rating 1,601,367 Xp Rating 2,668,945 Xp Rating 5,337,890 Xp Rating 13,344,725 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,750 Power Rating +1,925 Power Rating +2,100 Power Rating +2,275 Power Rating +2,625 Power Rating +3,500 Power Rating +8,750 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
131 Gems 210 Gems 315 Gems 525 Gems


Level 38 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

1h40m Time Rating 3h57m50s Time Rating 6h34m49s Time Rating 9h25m41s Time Rating 12h27m40s Time Rating 15h39m3s Time Rating



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