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Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Projectiles Shuriken

Shuriken[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
290 0 0 0 0 360 0 0 0 0 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 70 Steel 28
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 21
Mana 0 Jewel 0

Kunai

3
N/A 0
6 Efficiency Increased: -14 Iron
Iron 420 Steel 168
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 126
Mana 0 Jewel 0

Kunai

18
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 56 Steel 28
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 21
Mana 0 Jewel 0

Kunai

3
N/A 0
12 Price Increase +25%
Iron 336 Steel 168
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 126
Mana 0 Jewel 0

Kunai

18
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 56 Steel 28
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 21
Mana 0 Jewel 0

Kunai

3
N/A 0
22 Blueprint Unlocked: Elasti-sling
Iron 560 Steel 280
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 210
Mana 0 Jewel 0

Kunai

30
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 56 Steel 28
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 21
Mana 0 Jewel 0

Kunai

3
N/A 0
38 Time Decreased -25%
Iron 896 Steel 448
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 336
Mana 0 Jewel 0

Kunai

48
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 56 Steel 28
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 21
Mana 0 Jewel 0

Kunai

3
N/A 0
60 Efficiency Increased: -1 Kunai
Iron 1,232 Steel 616
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 462
Mana 0 Jewel 0

Kunai

66
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 3,472 Steel 1,680
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 1,260
Mana 0 Jewel 0


Total components needed to fully master the item:

Kunai

180 N/A 0


Used In[]

Pre-Craft For:
Recipe Quality Amount
Magic Shuriken Coin 1
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 290 29m 5m48s 2m54s 1m27s 35s 17s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 360 36m 7m12s 3m36s 1m48s 43s 22s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 1h5m 13m 6m30s 3m15s 1m18s 39s
TimePiece-25PercentTime: 48m45s 9m45s 4m53s 2m26s 59s 29s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 15,750Coin 21,000Coin 26,250Coin 19,688Coin 26,250Coin 32,813Coin
Good Quality 19,688Coin 26,250Coin 32,813Coin 24,609Coin 32,813Coin 41,016Coin
Coin 31,500Coin 42,000Coin 52,500Coin 39,375Coin 52,500Coin 65,625Coin
Flawless Quality 47,250Coin 63,000Coin 78,750Coin 59,063Coin 78,750Coin 98,438Coin
Epic Quality 78,750Coin 105,000Coin 131,250Coin 98,438Coin 131,250Coin 164,063Coin
Legendary Quality 157,500Coin 210,000Coin 262,500Coin 196,875Coin 262,500Coin 328,125Coin
Mythical Quality 393,750Coin 525,000Coin 656,250Coin 492,188Coin 656,250Coin 820,313Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
4,745 Xp Rating 5,931 Xp Rating 9,490 Xp Rating 14,235 Xp Rating 23,725 Xp Rating 47,450 Xp Rating 118,625 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+420 Power Rating +462 Power Rating +504 Power Rating +546 Power Rating +630 Power Rating +840 Power Rating +2,100 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
20 Gems 32 Gems 49 Gems 81 Gems


Level 18 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

9m Time Rating 21m24s Time Rating 35m32s Time Rating 50m55s Time Rating 1h7m17s Time Rating 1h24m31s Time Rating

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