Shop Heroes Wikia
Advertisement
Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Maces Fury Club

Fury Club[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 1,100 0 0 0 900 0 0 0 0 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase can unlock additional perks for that particular item or can open up a new blueprint for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 117 Hardwood 63
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 2

Good Battle Mace

2
N/A 0
N/A 0
8 Time Decreased -25%
Iron 0 Steel 0
Wood 936 Hardwood 504
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 16

Good Battle Mace

16
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 117 Hardwood 63
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 2

Good Battle Mace

2
N/A 0
N/A 0
8 Efficiency Increased: -23 Wood
Iron 0 Steel 0
Wood 936 Hardwood 504
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 16

Good Battle Mace

16
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 94 Hardwood 63
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 2

Good Battle Mace

2
N/A 0
N/A 0
12 Efficiency Increased: -1 Liquid Fire
Iron 0 Steel 0
Wood 1,128 Hardwood 756
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 24

Good Battle Mace

24
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 94 Hardwood 63
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 1

Good Battle Mace

2
N/A 0
N/A 0
20 Blueprint Unlocked: Earthquake
Iron 0 Steel 0
Wood 1,880 Hardwood 1,260
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 20

Good Battle Mace

40
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 94 Hardwood 63
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 1

Good Battle Mace

2
N/A 0
N/A 0
32 Price Increase +25%
Iron 0 Steel 0
Wood 3,008 Hardwood 2,016
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 32

Good Battle Mace

64
N/A 0
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 7,888 Hardwood 5,040
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Liquid Fire 108

Good Battle Mace

160


Used In[]

Pre-Craft For:
Recipe Quality Amount
Skadi's Charm Coin 2
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 12,000s / 200m Time Rating 9,000s / 150m Time Rating
50 2,400s / 40m Time Rating 1,800s / 30m Time Rating
100 1,200s / 20m Time Rating 900s / 15m Time Rating
500 240s / 4m Time Rating 180s / 3m Time Rating
1,000 120s / 2m Time Rating 90s / 2m Time Rating


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 32,625Coin 43,500Coin 54,375Coin 40,781Coin 54,375Coin 67,969Coin
Good Quality 40,781Coin 54,375Coin 67,969Coin 50,977Coin 67,969Coin 84,961Coin
Coin 65,250Coin 87,000Coin 108,750Coin 81,563Coin 108,750Coin 135,938Coin
Flawless Quality 97,875Coin 130,500Coin 163,125Coin 122,344Coin 163,125Coin 203,906Coin
Epic Quality 163,125Coin 217,500Coin 271,875Coin 203,906Coin 271,875Coin 339,844Coin
Legendary Quality 326,250Coin 435,000Coin 543,750Coin 407,813Coin 543,750Coin 679,688Coin
Mythical Quality 815,625Coin 1,087,500Coin 1,359,375Coin 1,019,531Coin 1,359,375Coin 1,699,219Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
11,613 Xp Rating 14,516 Xp Rating 23,226 Xp Rating 34,839 Xp Rating 58,065 Xp Rating 116,130 Xp Rating 290,325 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+925 Power Rating +1,018 Power Rating +1,110 Power Rating +1,203 Power Rating +1,388 Power Rating +1,850 Power Rating +4,625 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
23 Gems 38 Gems 56 Gems 94 Gems


Level 22 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating



Advertisement