All blueprints have 5 phases of construction on the way to mastering an item. Each phase can unlock additional perks for that particular item or can open up a new blueprint for you to make.
Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
Note: To use this template, use the Skills Calculator for a skill cap of 10. This template uses seconds! Do not put in minutes (it auto converts)!
Base Craft Time
Worker Skills
Craft Time
10
324s / 5m
50
65s / 1m
100
32s / 1m
500
6s / 0m
1,000
3s / 0m
Item Prices[]
Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase
After Price Increase
Item Quality
Discount
Price
Surcharge
Discount
Price
Surcharge
3,263
4,350
5,438
4,894
6,525
8,156
4,078
5,438
6,797
6,117
8,156
10,195
6,525
8,700
10,875
9,788
13,050
16,313
9,788
13,050
16,313
14,681
19,575
24,469
16,313
21,750
27,188
24,469
32,625
40,781
32,625
43,500
54,375
48,938
65,250
81,563
81,563
108,750
135,938
122,344
163,125
203,906
Shopkeeper Experience Gains[]
Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
1,230
1,538
2,460
3,690
6,150
12,300
30,750
Power Ratings[]
The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
+310
+341
+372
+403
+465
+620
+1,550
Upgrade Costs[]
When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Note: This template's algorithms are not perfect, so costs may be off by 1 or 2
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11
18
27
45
Level 22 Fusion Times[]
The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.