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Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Projectiles Dragon Darts

Dragon Darts[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
8,000 0 0 0 4,100 10,000 0 0 0 4,100 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 235 Steel 125
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 94
Mana 29 Jewel 29
Adamantium 1

Flawless Steelarang

1
6 Time Decreased -25%
Iron 1,410 Steel 750
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 564
Mana 174 Jewel 174
Adamantium 6

Flawless Steelarang

6


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 235 Steel 125
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 94
Mana 29 Jewel 29
Adamantium 1

Flawless Steelarang

1
12 Efficiency Increased: -47 Iron
Iron 1,410 Steel 750
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 564
Mana 174 Jewel 174
Adamantium 6

Flawless Steelarang

6


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 235 Steel 125
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 94
Mana 29 Jewel 29
Adamantium 1

Flawless Steelarang

1
22 Efficiency Increased: -25 Steel
Iron 2,350 Steel 1,250
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 940
Mana 290 Jewel 290
Adamantium 10

Flawless Steelarang

10


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 235 Steel 125
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 94
Mana 29 Jewel 29
Adamantium 1

Flawless Steelarang

1
38 Blueprint Unlocked: Wind Slicer
Iron 3,760 Steel 2,000
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 1,504
Mana 464 Jewel 464
Adamantium 16

Flawless Steelarang

16


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 235 Steel 125
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 94
Mana 29 Jewel 29
Adamantium 1

Flawless Steelarang

1
60 Price Increase +25%
Iron 5,170 Steel 2,750
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 2,068
Mana 638 Jewel 638
Adamantium 22

Flawless Steelarang

22


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 11,844 Steel 6,550
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 5,640
Mana 1,740 Jewel 1,740


Total components needed to fully master the item:
Adamantium 60

Flawless Steelarang

60


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 8000 13h20m 2h40m 1h20m 40m 16m 8m
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 4100 6h50m 1h22m 41m 20m30s 8m12s 4m6s
Weaponcrafting 10000 16h40m 3h20m 1h40m 50m 20m 10m
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 4100 6h50m 1h22m 41m 20m30s 8m12s 4m6s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 1d19h40m 8h44m 4h22m 2h11m 52m24s 26m12s
TimePiece-25PercentTime: 1d8h45m 6h33m 3h16m30s 1h38m15s 39m18s 19m39s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 825,000Coin 1,100,000Coin 1,375,000Coin 1,031,250Coin 1,375,000Coin 1,718,750Coin
Good Quality 1,031,250Coin 1,375,000Coin 1,718,750Coin 1,289,063Coin 1,718,750Coin 2,148,438Coin
Coin 1,650,000Coin 2,200,000Coin 2,750,000Coin 2,062,500Coin 2,750,000Coin 3,437,500Coin
Flawless Quality 2,475,000Coin 3,300,000Coin 4,125,000Coin 3,093,750Coin 4,125,000Coin 5,156,250Coin
Epic Quality 4,125,000Coin 5,500,000Coin 6,875,000Coin 5,156,250Coin 6,875,000Coin 8,593,750Coin
Legendary Quality 8,250,000Coin 11,000,000Coin 13,750,000Coin 10,312,500Coin 13,750,000Coin 17,187,500Coin
Mythical Quality 20,625,000Coin 27,500,000Coin 34,375,000Coin 25,781,250Coin 34,375,000Coin 42,968,750Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
361,305 Xp Rating 451,631 Xp Rating 722,610 Xp Rating 1,083,915 Xp Rating 1,806,525 Xp Rating 3,613,050 Xp Rating 9,032,625 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,200 Power Rating +1,320 Power Rating +1,440 Power Rating +1,560 Power Rating +1,800 Power Rating +2,400 Power Rating +6,000 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
127 Gems 203 Gems 305 Gems 508 Gems


Level 39 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

1h53m20s Time Rating 4h29m33s Time Rating 7h27m28s Time Rating 10h41m7s Time Rating 14h7m22s Time Rating 17h44m15s Time Rating



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