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Daggers Crimson Heart

Crimson Heart[]

  • Unlocked By: Leather Chest or 16 Blueprint Fragments (Center Line)
  • Blueprint Rarity: Uncommon
  • Item Level: 15
  • Base Power: +500 Power Rating
  • Item Ability: Fastidious I


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
150 0 0 0 0 140 0 0 0 60 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 50 Steel 14
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 8
Mana 2 Jewel 0
Wyvern Wing 2
N/A 0
6 Efficiency Increased: -25 Iron
Iron 300 Steel 84
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 48
Mana 12 Jewel 0
Wyvern Wing 12
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 25 Steel 14
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 8
Mana 2 Jewel 0
Wyvern Wing 2
N/A 0
12 Price Increase +50%
Iron 150 Steel 84
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 48
Mana 12 Jewel 0
Wyvern Wing 12
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 25 Steel 14
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 8
Mana 2 Jewel 0
Wyvern Wing 2
N/A 0
22 Time Decreased -25%
Iron 250 Steel 140
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 80
Mana 20 Jewel 0
Wyvern Wing 20
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 25 Steel 14
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 8
Mana 2 Jewel 0
Wyvern Wing 2
N/A 0
38 Efficiency Increased: -1 Wyvern Wing
Iron 400 Steel 224
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 128
Mana 32 Jewel 0
Wyvern Wing 32
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 25 Steel 14
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 8
Mana 2 Jewel 0
Wyvern Wing 1
N/A 0
60 Ability Unlocked: Fastidious 1 / Epic
Iron 550 Steel 308
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 176
Mana 44 Jewel 0
Wyvern Wing 22
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 1,650 Steel 840
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 480
Mana 120 Jewel 0


Total components needed to fully master the item:
Wyvern Wing 98 N/A 0


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 150 15m 3m 1m30s 45s 18s 9s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 140 14m 2m48s 1m24s 42s 17s 8s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 60 6m 1m12s 36s 18s 7s 4s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 35m 7m 3m30s 1m45s 42s 21s
TimePiece-25PercentTime: 26m15s 5m15s 2m38s 1m19s 32s 16s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 8,250Coin 11,000Coin 13,750Coin 12,375Coin 16,500Coin 20,625Coin
Good Quality 10,313Coin 13,750Coin 17,188Coin 15,469Coin 20,625Coin 25,781Coin
Coin 16,500Coin 22,000Coin 27,500Coin 24,750Coin 33,000Coin 41,250Coin
Flawless Quality 24,750Coin 33,000Coin 41,250Coin 37,125Coin 49,500Coin 61,875Coin
Epic Quality 41,250Coin 55,000Coin 68,750Coin 61,875Coin 82,500Coin 103,125Coin
Legendary Quality 82,500Coin 110,000Coin 137,500Coin 123,750Coin 165,000Coin 206,250Coin
Mythical Quality 206,250Coin 275,000Coin 343,750Coin 309,375Coin 412,500Coin 515,625Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
3,108 Xp Rating 3,885 Xp Rating 6,216 Xp Rating 9,324 Xp Rating 15,540 Xp Rating 31,080 Xp Rating 77,700 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+500 Power Rating +550 Power Rating +600 Power Rating +650 Power Rating +750 Power Rating +1,000 Power Rating +2,500 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
18 Gems 30 Gems 45 Gems 75 Gems


Level 15 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

6m Time Rating 14m16s Time Rating 23m41s Time Rating 33m56s Time Rating 44m52s Time Rating 56m21s Time Rating



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