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Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Shields Ember Shield

Ember Shield[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
2,800 0 0 0 1,100 0 2,300 0 0 1,100 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 140 Steel 75
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 15 Jewel 0
Phoenix Feather 1
Yggdrasil Leaf 3
N/A 0
N/A 0
8 Time Decreased -25%
Iron 1,120 Steel 600
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 120 Jewel 0
Phoenix Feather 8
Yggdrasil Leaf 24
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 140 Steel 75
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 15 Jewel 0
Phoenix Feather 1
Yggdrasil Leaf 3
N/A 0
N/A 0
8 Efficiency Increased: -28 Iron
Iron 1,120 Steel 600
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 120 Jewel 0
Phoenix Feather 8
Yggdrasil Leaf 24
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 112 Steel 75
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 15 Jewel 0
Phoenix Feather 1
Yggdrasil Leaf 3
N/A 0
N/A 0
12 Efficiency Increased: -2 Yggdrasil Leaf
Iron 1,344 Steel 900
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 180 Jewel 0
Phoenix Feather 12
Yggdrasil Leaf 36
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 112 Steel 75
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 15 Jewel 0
Phoenix Feather 1
Yggdrasil Leaf 1
N/A 0
N/A 0
20 Blueprint Unlocked: Argus' Shield
Iron 2,240 Steel 1,500
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 300 Jewel 0
Phoenix Feather 20
Yggdrasil Leaf 20
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 112 Steel 75
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 15 Jewel 0
Phoenix Feather 1
Yggdrasil Leaf 1
N/A 0
N/A 0
32 Price Increase +25%
Iron 3,584 Steel 2,400
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 480 Jewel 0
Phoenix Feather 32
Yggdrasil Leaf 32
N/A 0
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 9,408 Steel 6,000
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 1,200 Jewel 0


Total components needed to fully master the item:
Phoenix Feather 80 Yggdrasil Leaf 136


Used In[]

Pre-Craft For:
Recipe Quality Amount
Giantshield Flawless Quality 1
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 43,800s / 730m Time Rating 32,850s / 548m Time Rating
50 8,760s / 146m Time Rating 6,570s / 110m Time Rating
100 4,380s / 73m Time Rating 3,285s / 55m Time Rating
500 876s / 15m Time Rating 657s / 11m Time Rating
1,000 438s / 7m Time Rating 329s / 5m Time Rating


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 101,250Coin 135,000Coin 168,750Coin 126,563Coin 168,750Coin 210,938Coin
Good Quality 126,563Coin 168,750Coin 210,938Coin 158,203Coin 210,938Coin 263,672Coin
Coin 202,500Coin 270,000Coin 337,500Coin 253,125Coin 337,500Coin 421,875Coin
Flawless Quality 303,750Coin 405,000Coin 506,250Coin 379,688Coin 506,250Coin 632,813Coin
Epic Quality 506,250Coin 675,000Coin 843,750Coin 632,813Coin 843,750Coin 1,054,688Coin
Legendary Quality 1,012,500Coin 1,350,000Coin 1,687,500Coin 1,265,625Coin 1,687,500Coin 2,109,375Coin
Mythical Quality 2,531,250Coin 3,375,000Coin 4,218,750Coin 3,164,063Coin 4,218,750Coin 5,273,438Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
36,036 Xp Rating 45,045 Xp Rating 72,072 Xp Rating 108,108 Xp Rating 180,180 Xp Rating 360,360 Xp Rating 900,900 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+800 Power Rating +880 Power Rating +960 Power Rating +1,040 Power Rating +1,200 Power Rating +1,600 Power Rating +4,000 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
40 Gems 65 Gems 98 Gems 163 Gems


Level 22 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating



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