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Spears Primordial Trident

Primordial Trident[]

  • Unlocked By: Primal Chest or 129 Blueprint Fragments (Left Line)
  • Item Level: 50
  • Base Power: +3025 Power Rating
  • Item Ability: Brothers-in-arms II


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
24,000 30,000 0 0 12,000 30,000 0 12,000 12,000 12,000 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 250 Steel 110
Wood 500 Hardwood 200
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 75 Jewel 100
Primal Horn 2

Flawless Titanic Lance

2
5 Time Decreased -25%
Iron 1,250 Steel 550
Wood 2,500 Hardwood 1,000
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 375 Jewel 500
Primal Horn 10

Flawless Titanic Lance

10


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 250 Steel 110
Wood 500 Hardwood 200
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 75 Jewel 100
Primal Horn 2

Flawless Titanic Lance

2
10 Efficiency Increased: -250 Wood
Iron 1,250 Steel 550
Wood 2,500 Hardwood 1,000
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 375 Jewel 500
Primal Horn 10

Flawless Titanic Lance

10


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 250 Steel 110
Wood 250 Hardwood 200
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 75 Jewel 100
Primal Horn 2

Flawless Titanic Lance

2
18 Efficiency Increased: -1 Primal Horn
Iron 2,000 Steel 880
Wood 2,000 Hardwood 1,600
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 600 Jewel 800
Primal Horn 16

Flawless Titanic Lance

16


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 250 Steel 110
Wood 250 Hardwood 200
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 75 Jewel 100
Primal Horn 1

Flawless Titanic Lance

2
30 Price Increase +50%
Iron 3,000 Steel 1,320
Wood 3,000 Hardwood 2,400
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 900 Jewel 1,200
Primal Horn 12

Flawless Titanic Lance

24


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 250 Steel 110
Wood 250 Hardwood 200
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 75 Jewel 100
Primal Horn 1

Flawless Titanic Lance

2
50 Ability Unlocked: Brothers-in-arms 2 / Mythical
Iron 5,000 Steel 2,200
Wood 5,000 Hardwood 4,000
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 1,500 Jewel 2,000
Primal Horn 20

Flawless Titanic Lance

40


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 12,500 Steel 5,500
Wood 15,000 Hardwood 10,000
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 3,750 Jewel 5,000


Total components needed to fully master the item:
Primal Horn 68

Flawless Titanic Lance

100


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 24000 1d16h 8h 4h 2h 48m 24m
Woodworking 30000 2d2h 10h 5h 2h30m 1h 30m
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 12000 20h 4h 2h 1h 24m 12m
Weaponcrafting 30000 2d2h 10h 5h 2h30m 1h 30m
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 12000 20h 4h 2h 1h 24m 12m
Jewelry 12000 20h 4h 2h 1h 24m 12m
Rune Writing 12000 20h 4h 2h 1h 24m 12m
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 9d4h 1d20h 22h 11h 4h24m 2h12m
TimePiece-25PercentTime: 6d21h 1d9h 16h30m 8h15m 3h18m 1h39m


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 12,600,000Coin 16,800,000Coin 21,000,000Coin 18,900,000Coin 25,200,000Coin 31,500,000Coin
Good Quality 15,750,000Coin 21,000,000Coin 26,250,000Coin 23,625,000Coin 31,500,000Coin 39,375,000Coin
Coin 25,200,000Coin 33,600,000Coin 42,000,000Coin 37,800,000Coin 50,400,000Coin 63,000,000Coin
Flawless Quality 37,800,000Coin 50,400,000Coin 63,000,000Coin 56,700,000Coin 75,600,000Coin 94,500,000Coin
Epic Quality 63,000,000Coin 84,000,000Coin 105,000,000Coin 94,500,000Coin 126,000,000Coin 157,500,000Coin
Legendary Quality 126,000,000Coin 168,000,000Coin 210,000,000Coin 189,000,000Coin 252,000,000Coin 315,000,000Coin
Mythical Quality 315,000,000Coin 420,000,000Coin 525,000,000Coin 472,500,000Coin 630,000,000Coin 787,500,000Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
5,923,417 Xp Rating 7,404,271 Xp Rating 11,846,834 Xp Rating 17,770,251 Xp Rating 29,617,085 Xp Rating 59,234,170 Xp Rating 148,085,425 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+3,025 Power Rating +3,328 Power Rating +3,630 Power Rating +3,933 Power Rating +4,538 Power Rating +6,050 Power Rating +15,125 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
336 Gems 537 Gems 806 Gems 1,344 Gems


Level 50 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

1d Time Rating 2d9h4m55s Time Rating 3d22h45m26s Time Rating 5d15h45m52s Time Rating 7d11h26m31s Time Rating 9d9h22m20s Time Rating



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