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Vests Gold Stitch

Gold Stitch[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 4,000 0 0 0 3,600 3,200 1,600 0 0


Stages of Construction[]

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 165 Fabric 90
Herbs 0 Oil 68
Mana 0 Jewel 24
Golden Thread 2

Good Sacred Tunic

1
7 Time Decreased -25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 1,155 Fabric 630
Herbs 0 Oil 476
Mana 0 Jewel 168
Golden Thread 14

Good Sacred Tunic

7


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 165 Fabric 90
Herbs 0 Oil 68
Mana 0 Jewel 24
Golden Thread 2

Good Sacred Tunic

1
14 Efficiency Increased: -33 Leather
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 1,155 Fabric 630
Herbs 0 Oil 476
Mana 0 Jewel 168
Golden Thread 14

Good Sacred Tunic

7


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 132 Fabric 90
Herbs 0 Oil 68
Mana 0 Jewel 24
Golden Thread 2

Good Sacred Tunic

1
24 Efficiency Increased: -1 Golden Thread
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 1,320 Fabric 900
Herbs 0 Oil 680
Mana 0 Jewel 240
Golden Thread 20

Good Sacred Tunic

10


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 132 Fabric 90
Herbs 0 Oil 68
Mana 0 Jewel 24
Golden Thread 1

Good Sacred Tunic

1
42 Blueprint Unlocked: White Crow
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 2,376 Fabric 1,620
Herbs 0 Oil 1,224
Mana 0 Jewel 432
Golden Thread 18

Good Sacred Tunic

18


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 132 Fabric 90
Herbs 0 Oil 68
Mana 0 Jewel 24
Golden Thread 1

Good Sacred Tunic

1
70 Price Increase +25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 3,696 Fabric 2,520
Herbs 0 Oil 1,904
Mana 0 Jewel 672
Golden Thread 28

Good Sacred Tunic

28


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 9,702 Fabric 6,300
Herbs 0 Oil 4,760
Mana 0 Jewel 1,680


Total components needed to fully master the item:
Golden Thread 94

Good Sacred Tunic

70


Used In[]

Pre-Craft For:
Recipe Quality Amount
Cow Hide Vest Coin 2
Pirate Armor Flawless Quality 1
Patriot's Jacket Flawless Quality 2
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 4000 6h40m 1h20m 40m 20m 8m 4m
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 3600 6h 1h12m 36m 18m 7m12s 3m36s
Arts and Crafts 3200 5h20m 1h4m 32m 16m 6m24s 3m12s
Jewelry 1600 2h40m 32m 16m 8m 3m12s 1m36s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 20h40m 4h8m 2h4m 1h2m 24m48s 12m24s
TimePiece-25PercentTime: 15h30m 3h6m 1h33m 46m30s 18m36s 9m18s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 127,500Coin 170,000Coin 212,500Coin 159,375Coin 212,500Coin 265,625Coin
Good Quality 159,375Coin 212,500Coin 265,625Coin 199,219Coin 265,625Coin 332,031Coin
Coin 255,000Coin 340,000Coin 425,000Coin 318,750Coin 425,000Coin 531,250Coin
Flawless Quality 382,500Coin 510,000Coin 637,500Coin 478,125Coin 637,500Coin 796,875Coin
Epic Quality 637,500Coin 850,000Coin 1,062,500Coin 796,875Coin 1,062,500Coin 1,328,125Coin
Legendary Quality 1,275,000Coin 1,700,000Coin 2,125,000Coin 1,593,750Coin 2,125,000Coin 2,656,250Coin
Mythical Quality 3,187,500Coin 4,250,000Coin 5,312,500Coin 3,984,375Coin 5,312,500Coin 6,640,625Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
34,907 Xp Rating 43,634 Xp Rating 69,814 Xp Rating 104,721 Xp Rating 174,535 Xp Rating 349,070 Xp Rating 872,675 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+925 Power Rating +1,018 Power Rating +1,110 Power Rating +1,203 Power Rating +1,388 Power Rating +1,850 Power Rating +4,625 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
44 Gems 70 Gems 106 Gems 177 Gems


Level 32 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

36m40s Time Rating 1h27m13s Time Rating 2h24m46s Time Rating 3h27m25s Time Rating 4h34m9s Time Rating 5h44m19s Time Rating



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