Shop Heroes Wikia
Advertisement
Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Footwear Genji Getas

Genji Getas[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 1,300 1,800 0 700 0 0 1,800 0 700 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 65 Hardwood 35
Leather 130 Fabric 70
Herbs 0 Oil 0
Mana 16 Jewel 0
Liquid Fire 2
N/A 0
N/A 0
N/A 0
8 Time Decreased -25%
Iron 0 Steel 0
Wood 520 Hardwood 280
Leather 1,040 Fabric 560
Herbs 0 Oil 0
Mana 128 Jewel 0
Liquid Fire 16
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 65 Hardwood 35
Leather 130 Fabric 70
Herbs 0 Oil 0
Mana 16 Jewel 0
Liquid Fire 2
N/A 0
N/A 0
N/A 0
8 Efficiency Increased: -26 Leather
Iron 0 Steel 0
Wood 520 Hardwood 280
Leather 1,040 Fabric 560
Herbs 0 Oil 0
Mana 128 Jewel 0
Liquid Fire 16
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 65 Hardwood 35
Leather 104 Fabric 70
Herbs 0 Oil 0
Mana 16 Jewel 0
Liquid Fire 2
N/A 0
N/A 0
N/A 0
12 Efficiency Increased: -1 Liquid Fire
Iron 0 Steel 0
Wood 780 Hardwood 420
Leather 1,248 Fabric 840
Herbs 0 Oil 0
Mana 192 Jewel 0
Liquid Fire 24
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 65 Hardwood 35
Leather 104 Fabric 70
Herbs 0 Oil 0
Mana 16 Jewel 0
Liquid Fire 1
N/A 0
N/A 0
N/A 0
20 Blueprint Unlocked: Floating Slippers
Iron 0 Steel 0
Wood 1,300 Hardwood 700
Leather 2,080 Fabric 1,400
Herbs 0 Oil 0
Mana 320 Jewel 0
Liquid Fire 20
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 65 Hardwood 35
Leather 104 Fabric 70
Herbs 0 Oil 0
Mana 16 Jewel 0
Liquid Fire 1
N/A 0
N/A 0
N/A 0
32 Price Increase +25%
Iron 0 Steel 0
Wood 2,080 Hardwood 1,120
Leather 3,328 Fabric 2,240
Herbs 0 Oil 0
Mana 512 Jewel 0
Liquid Fire 32
N/A 0
N/A 0
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 5,200 Hardwood 2,800
Leather 8,736 Fabric 5,600
Herbs 0 Oil 0
Mana 1,280 Jewel 0


Total components needed to fully master the item:
Liquid Fire 108 N/A 0


Used In[]

Pre-Craft For:
Recipe Quality Amount
Jade Shoes Flawless Quality 2
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 37,800s / 630m Time Rating 28,350s / 473m Time Rating
50 7,560s / 126m Time Rating 5,670s / 95m Time Rating
100 3,780s / 63m Time Rating 2,835s / 47m Time Rating
500 756s / 13m Time Rating 567s / 9m Time Rating
1,000 378s / 6m Time Rating 284s / 5m Time Rating


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 48,375Coin 64,500Coin 80,625Coin 60,469Coin 80,625Coin 100,781Coin
Good Quality 60,469Coin 80,625Coin 100,781Coin 75,586Coin 100,781Coin 125,977Coin
Coin 96,750Coin 129,000Coin 161,250Coin 120,938Coin 161,250Coin 201,563Coin
Flawless Quality 145,125Coin 193,500Coin 241,875Coin 181,406Coin 241,875Coin 302,344Coin
Epic Quality 241,875Coin 322,500Coin 403,125Coin 302,344Coin 403,125Coin 503,906Coin
Legendary Quality 483,750Coin 645,000Coin 806,250Coin 604,688Coin 806,250Coin 1,007,813Coin
Mythical Quality 1,209,375Coin 1,612,500Coin 2,015,625Coin 1,511,719Coin 2,015,625Coin 2,519,531Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
17,219 Xp Rating 21,524 Xp Rating 34,438 Xp Rating 51,657 Xp Rating 86,095 Xp Rating 172,190 Xp Rating 430,475 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+775 Power Rating +853 Power Rating +930 Power Rating +1,008 Power Rating +1,163 Power Rating +1,550 Power Rating +3,875 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
28 Gems 46 Gems 69 Gems 114 Gems


Level 22 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating



Advertisement