FANDOM


Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Axes Hand Axe

Hand Axe


Worker Skill Requirements

CSkill MetalWorking 4 CSkill TextileWorking 0 CSkill Alchemy 0 CSkill Jewelry 0
CSkill WoodWorking 3 CSkill ArtsAndCrafts 0 CSkill Magic 0 CSkill Tinkering 0
CSkill WeaponCrafting 0 CSkill ArmorCrafting 0 CSkill RuneWriting 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 2 Resource SteelIcon 0
Resource WoodIcon 2 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0
3 EfficiencyIncreased-1Wood
Resource IronIcon 6 Resource SteelIcon 0
Resource WoodIcon 6 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 2 Resource SteelIcon 0
Resource WoodIcon 1 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0
3 ItemBlueprintUnlockedIron Axe
Resource IronIcon 6 Resource SteelIcon 0
Resource WoodIcon 3 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 2 Resource SteelIcon 0
Resource WoodIcon 1 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0
4 ItemBlueprintUnlockedHard Hat
Resource IronIcon 8 Resource SteelIcon 0
Resource WoodIcon 4 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 2 Resource SteelIcon 0
Resource WoodIcon 1 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0
8 Quality Increased: Good Quality
Resource IronIcon 16 Resource SteelIcon 0
Resource WoodIcon 8 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 2 Resource SteelIcon 0
Resource WoodIcon 1 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0
12 Quality Increased: Great Quality
Resource IronIcon 24 Resource SteelIcon 0
Resource WoodIcon 12 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0


Item Mastery Cost

  • Note: To fully understand how to use this template, please see the Documentation
Total resources needed to fully master the item:
Resource IronIcon 60 Resource SteelIcon 0
Resource WoodIcon 33 Resource HardwoodIcon 0
Resource LeatherIcon 0 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
Total components needed to fully master the item:
N/A 0 N/A 0
N/A 0 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Broad Axe Misc QCommonIcon 1
Druidic Axe Misc QCommonIcon 1
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: To use this template, use the Skills Calculator for a skill cap of 10. This template uses seconds! Do not put in minutes (it auto converts)!
Base Craft Time
Worker Skills Craft Time
10 42s / 1m Misc TimeIcon
50 8s / 0m Misc TimeIcon
100 4s / 0m Misc TimeIcon
500 1s / 0m Misc TimeIcon
1,000 0s / 0m Misc TimeIcon


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price. Numbers shown do not take into account surcharge or discount actions.
Base Price
¬ Base Price
Item Quality Discount Price Surcharge
Misc QCommonIcon 32 Coin 42 Coin 53 Coin
Misc QGoodIcon 39 Coin 53 Coin 66 Coin
Misc QGreatIcon 63 Coin 84 Coin 105 Coin
Misc QFlawlessIcon 95 Coin 126 Coin 158 Coin
Misc QEpicIcon 158 Coin 210 Coin 263 Coin
Misc QLegendaryIcon 315 Coin 420 Coin 525 Coin
Misc QMythicalIcon 788 Coin 1,050 Coin 1,313 Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
9 Misc XpIcon 11 Misc XpIcon 18 Misc XpIcon 27 Misc XpIcon 45 Misc XpIcon 90 Misc XpIcon 225 Misc XpIcon


Power Ratings

The Power Rating is a base number added to your heroes strength (which is further multiplied by the Hero's tier). Higher quality versions of an item have a larger Power Rating.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
+26 Misc PowerIcon +29 Misc PowerIcon +31 Misc PowerIcon +34 Misc PowerIcon +39 Misc PowerIcon +52 Misc PowerIcon +130 Misc PowerIcon


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Misc GemIcon
Misc QGoodIcon --> Misc QGreatIcon Misc QGreatIcon --> Misc QFlawlessIcon Misc QFlawlessIcon --> Misc QEpicIcon Misc QEpicIcon --> Misc QLegendaryIcon
1 Misc GemIcon 2 Misc GemIcon 2 Misc GemIcon 4 Misc GemIcon


Trading House Offers

This is a table for how much the minimum and maximum offers are when using the Trading House Offers option.
  • Note: You are not guaranteed any price as the trading house price fluctuates.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon
0 - 0 Coin 0 - 0 Coin 0 - 0 Coin 0 - 0 Coin
Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
0 - 0 Coin 0 - 0 Coin 0 - 0 Coin


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions.
Misc QCommonIcon-->

Misc QGoodIcon

Misc QGoodIcon-->

Misc QGreatIcon

Misc QGreatIcon-->

Misc QFlawlessIcon

Misc QFlawlessIcon-->

Misc QEpicIcon

Misc QEpicIcon-->

Misc QLegendaryIcon

Misc QLegendaryIcon-->

Misc QMythicalIcon

0s / 0m Misc TimeIcon 26s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon



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