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Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Pendants Hanging Journal

Hanging Journal


Worker Skill Requirements

CSkill MetalWorking 55 CSkill TextileWorking 95 CSkill Alchemy 0 CSkill Jewelry 140
CSkill WoodWorking 0 CSkill ArtsAndCrafts 140 CSkill Magic 0 CSkill Tinkering 0
CSkill WeaponCrafting 0 CSkill ArmorCrafting 0 CSkill RuneWriting 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 0 Resource SteelIcon 6
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 38 Resource FabricIcon 9
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 2
N/A 0
N/A 0
N/A 0
N/A 0
5 EfficiencyIncreased-8Leather
Resource IronIcon 0 Resource SteelIcon 30
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 190 Resource FabricIcon 45
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 10
N/A 0
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 0 Resource SteelIcon 6
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 30 Resource FabricIcon 9
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 2
N/A 0
N/A 0
N/A 0
N/A 0
5 Price Increase +25%
Resource IronIcon 0 Resource SteelIcon 30
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 150 Resource FabricIcon 45
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 10
N/A 0
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 0 Resource SteelIcon 6
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 30 Resource FabricIcon 9
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 2
N/A 0
N/A 0
N/A 0
N/A 0
8 ItemBlueprintUnlockedFiery Talisman
Resource IronIcon 0 Resource SteelIcon 48
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 240 Resource FabricIcon 72
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 16
N/A 0
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 0 Resource SteelIcon 6
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 30 Resource FabricIcon 9
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 2
N/A 0
N/A 0
N/A 0
N/A 0
12 Time Decreased -25%
Resource IronIcon 0 Resource SteelIcon 72
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 360 Resource FabricIcon 108
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 24
N/A 0
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 0 Resource SteelIcon 6
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 30 Resource FabricIcon 9
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 2
N/A 0
N/A 0
N/A 0
N/A 0
20 ItemQualityIncreasedGoodHanging Journal
Resource IronIcon 0 Resource SteelIcon 120
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 600 Resource FabricIcon 180
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 40
N/A 0
N/A 0
N/A 0
N/A 0


Item Mastery Cost

  • Note: To fully understand how to use this template, please see the Documentation
Total resources needed to fully master the item:
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 1,540 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 100
Total components needed to fully master the item:
N/A 0 N/A 0
N/A 0 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Magical Codex Misc QGreatIcon 1
Shielding Ward Misc QGreatIcon 2
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: To use this template, use the Skills Calculator for a skill cap of 10. This template uses seconds! Do not put in minutes (it auto converts)!
Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 4,200s / 70m Misc TimeIcon 3,150s / 53m Misc TimeIcon
50 840s / 14m Misc TimeIcon 630s / 11m Misc TimeIcon
100 420s / 7m Misc TimeIcon 315s / 5m Misc TimeIcon
500 84s / 1m Misc TimeIcon 63s / 1m Misc TimeIcon
1,000 42s / 1m Misc TimeIcon 32s / 1m Misc TimeIcon


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price. Numbers shown do not take into account surcharge or discount actions.
Base Price / Price +25% Table
¬ Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Misc QCommonIcon 713 Coin 951 Coin 1,189 Coin 892 Coin 1,189 Coin 1,486 Coin
Misc QGoodIcon 892 Coin 1,189 Coin 1,486 Coin 1,114 Coin 1,486 Coin 1,857 Coin
Misc QGreatIcon 1,427 Coin 1,902 Coin 2,378 Coin 1,783 Coin 2,378 Coin 2,972 Coin
Misc QFlawlessIcon 2,140 Coin 2,853 Coin 3,566 Coin 2,675 Coin 3,566 Coin 4,458 Coin
Misc QEpicIcon 3,566 Coin 4,755 Coin 5,944 Coin 4,458 Coin 5,944 Coin 7,430 Coin
Misc QLegendaryIcon 7,133 Coin 9,510 Coin 11,888 Coin 8,916 Coin 11,888 Coin 14,859 Coin
Misc QMythicalIcon 17,831 Coin 23,775 Coin 29,719 Coin 22,289 Coin 29,719 Coin 37,148 Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
0 Misc XpIcon 0 Misc XpIcon 0 Misc XpIcon 0 Misc XpIcon 0 Misc XpIcon 0 Misc XpIcon 0 Misc XpIcon


Power Ratings

The Power Rating is a base number added to your heroes strength (which is further multiplied by the Hero's tier). Higher quality versions of an item have a larger Power Rating.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
+300 Misc PowerIcon +330 Misc PowerIcon +360 Misc PowerIcon +390 Misc PowerIcon +450 Misc PowerIcon +600 Misc PowerIcon +1,500 Misc PowerIcon


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Misc GemIcon
Misc QGoodIcon --> Misc QGreatIcon Misc QGreatIcon --> Misc QFlawlessIcon Misc QFlawlessIcon --> Misc QEpicIcon Misc QEpicIcon --> Misc QLegendaryIcon
0 Misc GemIcon 0 Misc GemIcon 0 Misc GemIcon 0 Misc GemIcon


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions.
Misc QCommonIcon-->

Misc QGoodIcon

Misc QGoodIcon-->

Misc QGreatIcon

Misc QGreatIcon-->

Misc QFlawlessIcon

Misc QFlawlessIcon-->

Misc QEpicIcon

Misc QEpicIcon-->

Misc QLegendaryIcon

Misc QLegendaryIcon-->

Misc QMythicalIcon

0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon



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