Shop Heroes Wikia
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Tag: rte-source
Tags: Visual edit apiedit
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Revision as of 12:43, 20 April 2017

Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Potions Invincibility Potion

Invincibility Potion


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 0 5,000 4,300 0 0 2,100 2,100 4,300 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 175 Oil 95
Mana 26 Jewel 21
Phoenix Feather 3

Great Bone Reaver

2
N/A 0
N/A 0
7 Time Decreased -25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 1,225 Oil 665
Mana 182 Jewel 147
Phoenix Feather 21

Great Bone Reaver

14
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 175 Oil 95
Mana 26 Jewel 21
Phoenix Feather 3

Great Bone Reaver

2
N/A 0
N/A 0
7 Efficiency Increased: -1 Bone Reaver
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 1,225 Oil 665
Mana 182 Jewel 147
Phoenix Feather 21

Great Bone Reaver

14
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 175 Oil 95
Mana 26 Jewel 21
Phoenix Feather 3

Great Bone Reaver

1
N/A 0
N/A 0
10 Efficiency Increased: -1 Phoenix Feather
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 1,750 Oil 950
Mana 260 Jewel 210
Phoenix Feather 30

Great Bone Reaver

10
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 175 Oil 95
Mana 26 Jewel 21
Phoenix Feather 2

Great Bone Reaver

1
N/A 0
N/A 0
18 Blueprint Unlocked: Twilight Potion
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 3,150 Oil 1,710
Mana 468 Jewel 378
Phoenix Feather 36

Great Bone Reaver

18
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 175 Oil 95
Mana 26 Jewel 21
Phoenix Feather 2

Great Bone Reaver

1
N/A 0
N/A 0
28 Price Increase +25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 4,900 Oil 2,660
Mana 728 Jewel 588
Phoenix Feather 56

Great Bone Reaver

28
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 12,250 Oil 6,650
Mana 1,820 Jewel 1,470


Total components needed to fully master the item:
Phoenix Feather 154

Great Bone Reaver

70


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 0s / 0m Time Rating 0s / 0m Time Rating
50 0s / 0m Time Rating 0s / 0m Time Rating
100 0s / 0m Time Rating 0s / 0m Time Rating
500 0s / 0m Time Rating 0s / 0m Time Rating
1,000 0s / 0m Time Rating 0s / 0m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 825,000Coin 1,100,000Coin 1,375,000Coin 1,031,250Coin 1,375,000Coin 1,718,750Coin
Good Quality 1,031,250Coin 1,375,000Coin 1,718,750Coin 1,289,063Coin 1,718,750Coin 2,148,438Coin
Coin 1,650,000Coin 2,200,000Coin 2,750,000Coin 2,062,500Coin 2,750,000Coin 3,437,500Coin
Flawless Quality 2,475,000Coin 3,300,000Coin 4,125,000Coin 3,093,750Coin 4,125,000Coin 5,156,250Coin
Epic Quality 4,125,000Coin 5,500,000Coin 6,875,000Coin 5,156,250Coin 6,875,000Coin 8,593,750Coin
Legendary Quality 8,250,000Coin 11,000,000Coin 13,750,000Coin 10,312,500Coin 13,750,000Coin 17,187,500Coin
Mythical Quality 20,625,000Coin 27,500,000Coin 34,375,000Coin 25,781,250Coin 34,375,000Coin 42,968,750Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
0 Xp Rating 0 Xp Rating 0 Xp Rating 0 Xp Rating 0 Xp Rating 0 Xp Rating 0 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+0 Power Rating +0 Power Rating +0 Power Rating +0 Power Rating +0 Power Rating +0 Power Rating +0 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
0 Gems 0 Gems 0 Gems 0 Gems


Level 22 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating