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Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Vests Jacket

Jacket


Worker Skill Requirements

CSkill MetalWorking 0 CSkill TextileWorking 240 CSkill Alchemy 0 CSkill Jewelry 0
CSkill WoodWorking 0 CSkill ArtsAndCrafts 190 CSkill Magic 0 CSkill Tinkering 0
CSkill WeaponCrafting 0 CSkill ArmorCrafting 220 CSkill RuneWriting 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase can unlock additional perks for that particular item or can open up a new blueprint for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 65 Resource FabricIcon 24
Resource HerbIcon 0 Resource OilIcon 18
Resource ManaIcon 0 Resource JewelIcon 0

Good Vests Boiled Leather

3
SResource WyvernWingIcon 2
6 EfficiencyIncreased-33Leather
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 390 Resource FabricIcon 144
Resource HerbIcon 0 Resource OilIcon 108
Resource ManaIcon 0 Resource JewelIcon 0

Good Vests Boiled Leather

18
SResource WyvernWingIcon 12


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 32 Resource FabricIcon 24
Resource HerbIcon 0 Resource OilIcon 18
Resource ManaIcon 0 Resource JewelIcon 0

Good Vests Boiled Leather

3
SResource WyvernWingIcon 2
12 Price Increase +50%
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 192 Resource FabricIcon 144
Resource HerbIcon 0 Resource OilIcon 108
Resource ManaIcon 0 Resource JewelIcon 0

Good Vests Boiled Leather

18
SResource WyvernWingIcon 12


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 32 Resource FabricIcon 24
Resource HerbIcon 0 Resource OilIcon 18
Resource ManaIcon 0 Resource JewelIcon 0

Good Vests Boiled Leather

3
SResource WyvernWingIcon 2
22 Time Decreased -25%
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 320 Resource FabricIcon 240
Resource HerbIcon 0 Resource OilIcon 180
Resource ManaIcon 0 Resource JewelIcon 0

Good Vests Boiled Leather

30
SResource WyvernWingIcon 20


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 32 Resource FabricIcon 24
Resource HerbIcon 0 Resource OilIcon 18
Resource ManaIcon 0 Resource JewelIcon 0

Good Vests Boiled Leather

3
SResource WyvernWingIcon 2
38 EfficiencyIncreased-1Wyvern Wing
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 512 Resource FabricIcon 384
Resource HerbIcon 0 Resource OilIcon 288
Resource ManaIcon 0 Resource JewelIcon 0

Good Vests Boiled Leather

48
SResource WyvernWingIcon 32


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 32 Resource FabricIcon 24
Resource HerbIcon 0 Resource OilIcon 18
Resource ManaIcon 0 Resource JewelIcon 0

Good Vests Boiled Leather

3
SResource WyvernWingIcon 1
60 ItemBlueprintUnlockedAdventurer's Boots
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 704 Resource FabricIcon 528
Resource HerbIcon 0 Resource OilIcon 396
Resource ManaIcon 0 Resource JewelIcon 0

Good Vests Boiled Leather

66
SResource WyvernWingIcon 22


Item Mastery Cost

Total resources needed to fully master the item:
Resource IronIcon 0 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 2,118 Resource FabricIcon 1,440
Resource HerbIcon 0 Resource OilIcon 1,080
Resource ManaIcon 0 Resource JewelIcon 0


Total components needed to fully master the item:

Good Vests Boiled Leather

180 SResource WyvernWingIcon 98


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metal Working 0 1s 1s 1s 1s 1s 1s
Wood Working 0 1s 1s 1s 1s 1s 1s
Textile Working 240 24m 4m48s 2m24s 1m12s 29s 14s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weapon Crafting 0 1s 1s 1s 1s 1s 1s
Armor Crafting 220 22m 4m24s 2m12s 1m6s 26s 13s
Arts And Crafts 190 19m 3m48s 1m54s 57s 23s 11s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 1h5m 13m 6m30s 3m15s 1m18s 39s
TimePiece-25PercentTime: 48m45s 9m45s 4m53s 2m26s 59s 29s


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
¬ Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Misc QCommonIcon 18,375 Coin 24,500 Coin 30,625 Coin 27,563 Coin 36,750 Coin 45,938 Coin
Misc QGoodIcon 22,969 Coin 30,625 Coin 38,281 Coin 34,453 Coin 45,938 Coin 57,422 Coin
Misc QGreatIcon 36,750 Coin 49,000 Coin 61,250 Coin 55,125 Coin 73,500 Coin 91,875 Coin
Misc QFlawlessIcon 55,125 Coin 73,500 Coin 91,875 Coin 82,688 Coin 110,250 Coin 137,813 Coin
Misc QEpicIcon 91,875 Coin 122,500 Coin 153,125 Coin 137,813 Coin 183,750 Coin 229,688 Coin
Misc QLegendaryIcon 183,750 Coin 245,000 Coin 306,250 Coin 275,625 Coin 367,500 Coin 459,375 Coin
Misc QMythicalIcon 459,375 Coin 612,500 Coin 765,625 Coin 689,063 Coin 918,750 Coin 1,148,438 Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
8,304 Misc XpIcon 10,380 Misc XpIcon 16,608 Misc XpIcon 24,912 Misc XpIcon 41,520 Misc XpIcon 83,040 Misc XpIcon 207,600 Misc XpIcon


Power Ratings

The Power Rating is a base number added to your heroes strength (which is further multiplied by the Hero's tier). Higher quality versions of an item have a larger Power Rating.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
+600 Misc PowerIcon +660 Misc PowerIcon +720 Misc PowerIcon +780 Misc PowerIcon +900 Misc PowerIcon +1,200 Misc PowerIcon +3,000 Misc PowerIcon


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Misc QGoodIcon --> Misc QGreatIcon Misc QGreatIcon --> Misc QFlawlessIcon Misc QFlawlessIcon --> Misc QEpicIcon Misc QEpicIcon --> Misc QLegendaryIcon Misc QLegendaryIcon --> Misc QMythicalIcon
21 Misc GemIcon 33 Misc GemIcon 50 Misc GemIcon 84 Misc GemIcon 168 Misc GemIcon


Level 17 Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level of the item.
Misc QCommonIcon-->

Misc QGoodIcon

Misc QGoodIcon-->

Misc QGreatIcon

Misc QGreatIcon-->

Misc QFlawlessIcon

Misc QFlawlessIcon-->

Misc QEpicIcon

Misc QEpicIcon-->

Misc QLegendaryIcon

Misc QLegendaryIcon-->

Misc QMythicalIcon

8m Misc TimeIcon 19m2s Misc TimeIcon 31m35s Misc TimeIcon 45m15s Misc TimeIcon 59m49s Misc TimeIcon 1h15m7s Misc TimeIcon