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Spears Knight's Lance

Knight's Lance

  • Unlocked By: Lance
  • Item Level: 15
  • Base Power: +400 Power Rating
  • Unlocks: Valkyrie


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
140 180 0 0 0 180 0 0 0 0 0


Stages of Construction

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 28 Steel 8
Wood 55 Hardwood 16
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 1

Good Iron Spear

1
N/A 0
N/A 0
7 Efficiency Increased: -3 Hardwood
Iron 196 Steel 56
Wood 385 Hardwood 112
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 7

Good Iron Spear

7
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 28 Steel 8
Wood 55 Hardwood 13
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 1

Good Iron Spear

1
N/A 0
N/A 0
7 Price Increase +25%
Iron 196 Steel 56
Wood 385 Hardwood 91
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 7

Good Iron Spear

7
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 28 Steel 8
Wood 55 Hardwood 13
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 1

Good Iron Spear

1
N/A 0
N/A 0
11 Blueprint Unlocked: Valkyrie
Iron 308 Steel 88
Wood 605 Hardwood 143
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 11

Good Iron Spear

11
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 28 Steel 8
Wood 55 Hardwood 13
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 1

Good Iron Spear

1
N/A 0
N/A 0
15 Time Decreased -25%
Iron 420 Steel 120
Wood 825 Hardwood 195
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 15

Good Iron Spear

15
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 28 Steel 8
Wood 55 Hardwood 13
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 1

Good Iron Spear

1
N/A 0
N/A 0
20 Quality Increased: Good Quality
Iron 560 Steel 160
Wood 1,100 Hardwood 260
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Moon Shard 20

Good Iron Spear

20
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 1,680 Steel 480
Wood 3,300 Hardwood 801
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Moon Shard 60

Good Iron Spear

60


Used In

Pre-Craft For:
Recipe Quality Amount
Twilight Spear Flawless Quality 2
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 3,000s / 50m Time Rating 2,250s / 38m Time Rating
50 600s / 10m Time Rating 450s / 8m Time Rating
100 300s / 5m Time Rating 225s / 4m Time Rating
500 60s / 1m Time Rating 45s / 1m Time Rating
1,000 30s / 1m Time Rating 23s / 0m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 5,063Coin 6,750Coin 8,438Coin 6,328Coin 8,438Coin 10,547Coin
Good Quality 6,328Coin 8,438Coin 10,547Coin 7,910Coin 10,547Coin 13,184Coin
Coin 10,125Coin 13,500Coin 16,875Coin 12,656Coin 16,875Coin 21,094Coin
Flawless Quality 15,188Coin 20,250Coin 25,313Coin 18,984Coin 25,313Coin 31,641Coin
Epic Quality 25,313Coin 33,750Coin 42,188Coin 31,641Coin 42,188Coin 52,734Coin
Legendary Quality 50,625Coin 67,500Coin 84,375Coin 63,281Coin 84,375Coin 105,469Coin
Mythical Quality 126,563Coin 168,750Coin 210,938Coin 158,203Coin 210,938Coin 263,672Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
1,526 Xp Rating 1,908 Xp Rating 3,052 Xp Rating 4,578 Xp Rating 7,630 Xp Rating 15,260 Xp Rating 38,150 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+400 Power Rating +440 Power Rating +480 Power Rating +520 Power Rating +600 Power Rating +800 Power Rating +2,000 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
0 Gems 0 Gems 0 Gems 0 Gems


Level 22 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating



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