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Pendants Lich's Heart

Lich's Heart[]

  • Unlocked By: Magic Chest /OR/ 70 Blueprint Fragments
  • Blueprint Rarity: Rare
  • Item Level: 35
  • Base Power: +1,550 Power Rating
  • Item Ability: Revive I


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 1,500 2,700 0 1,500 0 0 3,800 3,800 1,500 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase can unlock additional perks for that particular item or can open up a new blueprint for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 53
Leather 139 Fabric 0
Herbs 0 Oil 0
Mana 27 Jewel 30

Flawless Freezing Scroll

3
Demon Heart 3
N/A 0
N/A 0
6 Time Decreased -25%
Iron 0 Steel 0
Wood 0 Hardwood 318
Leather 834 Fabric 0
Herbs 0 Oil 0
Mana 162 Jewel 180

Flawless Freezing Scroll

18
Demon Heart 18
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 53
Leather 139 Fabric 0
Herbs 0 Oil 0
Mana 27 Jewel 30

Flawless Freezing Scroll

3
Demon Heart 3
N/A 0
N/A 0
6 Efficiency Increased: -2 Freezing Scroll
Iron 0 Steel 0
Wood 0 Hardwood 318
Leather 834 Fabric 0
Herbs 0 Oil 0
Mana 162 Jewel 180

Flawless Freezing Scroll

18
Demon Heart 18
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 53
Leather 139 Fabric 0
Herbs 0 Oil 0
Mana 27 Jewel 30

Flawless Freezing Scroll

1
Demon Heart 3
N/A 0
N/A 0
10 Efficiency Increased: -1 Demon Heart
Iron 0 Steel 0
Wood 0 Hardwood 530
Leather 1,390 Fabric 0
Herbs 0 Oil 0
Mana 270 Jewel 300

Flawless Freezing Scroll

10
Demon Heart 30
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 53
Leather 139 Fabric 0
Herbs 0 Oil 0
Mana 27 Jewel 30

Flawless Freezing Scroll

1
Demon Heart 2
N/A 0
N/A 0
16 Price Increase +50%
Iron 0 Steel 0
Wood 0 Hardwood 848
Leather 2,224 Fabric 0
Herbs 0 Oil 0
Mana 432 Jewel 480

Flawless Freezing Scroll

16
Demon Heart 32
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 53
Leather 139 Fabric 0
Herbs 0 Oil 0
Mana 27 Jewel 30

Flawless Freezing Scroll

1
Demon Heart 2
N/A 0
N/A 0
22 Ability Unlocked: Revive 1 / Epic
Iron 0 Steel 0
Wood 0 Hardwood 1,166
Leather 3,058 Fabric 0
Herbs 0 Oil 0
Mana 594 Jewel 660

Flawless Freezing Scroll

22
Demon Heart 44
N/A 0
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 3,180
Leather 8,340 Fabric 0
Herbs 0 Oil 0
Mana 1,620 Jewel 1,800


Total components needed to fully master the item:

Flawless Freezing Scroll

84 Demon Heart 142


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 88,800s / 1,480m Time Rating 66,600s / 1,110m Time Rating
50 17,760s / 296m Time Rating 13,320s / 222m Time Rating
100 8,880s / 148m Time Rating 6,660s / 111m Time Rating
500 1,776s / 30m Time Rating 1,332s / 22m Time Rating
1,000 888s / 15m Time Rating 666s / 11m Time Rating


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 1,200,000Coin 1,600,000Coin 2,000,000Coin 1,800,000Coin 2,400,000Coin 3,000,000Coin
Good Quality 1,500,000Coin 2,000,000Coin 2,500,000Coin 2,250,000Coin 3,000,000Coin 3,750,000Coin
Coin 2,400,000Coin 3,200,000Coin 4,000,000Coin 3,600,000Coin 4,800,000Coin 6,000,000Coin
Flawless Quality 3,600,000Coin 4,800,000Coin 6,000,000Coin 5,400,000Coin 7,200,000Coin 9,000,000Coin
Epic Quality 6,000,000Coin 8,000,000Coin 10,000,000Coin 9,000,000Coin 12,000,000Coin 15,000,000Coin
Legendary Quality 12,000,000Coin 16,000,000Coin 20,000,000Coin 18,000,000Coin 24,000,000Coin 30,000,000Coin
Mythical Quality 30,000,000Coin 40,000,000Coin 50,000,000Coin 45,000,000Coin 60,000,000Coin 75,000,000Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
788,400 Xp Rating 985,500 Xp Rating 1,576,800 Xp Rating 2,365,200 Xp Rating 3,942,000 Xp Rating 7,884,000 Xp Rating 19,710,000 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,550 Power Rating +1,705 Power Rating +1,860 Power Rating +2,015 Power Rating +2,325 Power Rating +3,100 Power Rating +7,750 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
137 Gems 224 Gems 336 Gems 559 Gems


Level 22 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating



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