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Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Rings Luck Band

Luck Band


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
65 0 0 0 0 0 0 95 95 0 0


Stages of Construction

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 35 Steel 6
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Rabbit Ring

2
N/A 0
N/A 0
N/A 0
6 Efficiency Increased: -7 Iron
Iron 210 Steel 36
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Rabbit Ring

12
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 28 Steel 6
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Rabbit Ring

2
N/A 0
N/A 0
N/A 0
6 Price Increase +25%
Iron 168 Steel 36
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Rabbit Ring

12
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 28 Steel 6
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Rabbit Ring

2
N/A 0
N/A 0
N/A 0
8 Blueprint Unlocked: Soldier's Mark
Iron 224 Steel 48
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Rabbit Ring

16
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 28 Steel 6
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Rabbit Ring

2
N/A 0
N/A 0
N/A 0
10 Time Decreased -25%
Iron 280 Steel 60
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Rabbit Ring

20
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 28 Steel 6
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Rabbit Ring

2
N/A 0
N/A 0
N/A 0
20 Quality Increased: Good Quality
Iron 560 Steel 120
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Rabbit Ring

40
N/A 0
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 1,442 Steel 300
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:

Rabbit Ring

100 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Prayer Ring Coin 3
Wisdom Mark Good Quality 1
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 1,530s / 26m Time Rating 1,148s / 19m Time Rating
50 306s / 5m Time Rating 230s / 4m Time Rating
100 153s / 3m Time Rating 115s / 2m Time Rating
500 31s / 1m Time Rating 23s / 0m Time Rating
1,000 15s / 0m Time Rating 11s / 0m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 2,906Coin 3,875Coin 4,844Coin 3,633Coin 4,844Coin 6,055Coin
Good Quality 3,633Coin 4,844Coin 6,055Coin 4,541Coin 6,055Coin 7,568Coin
Coin 5,813Coin 7,750Coin 9,688Coin 7,266Coin 9,688Coin 12,109Coin
Flawless Quality 8,719Coin 11,625Coin 14,531Coin 10,898Coin 14,531Coin 18,164Coin
Epic Quality 14,531Coin 19,375Coin 24,219Coin 18,164Coin 24,219Coin 30,273Coin
Legendary Quality 29,063Coin 38,750Coin 48,438Coin 36,328Coin 48,438Coin 60,547Coin
Mythical Quality 72,656Coin 96,875Coin 121,094Coin 90,820Coin 121,094Coin 151,367Coin

Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
638 Xp Rating 798 Xp Rating 1,276 Xp Rating 1,914 Xp Rating 3,190 Xp Rating 6,380 Xp Rating 15,950 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+220 Power Rating +242 Power Rating +264 Power Rating +286 Power Rating +330 Power Rating +440 Power Rating +1,100 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
0 Gems 0 Gems 0 Gems 0 Gems


Level 22 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating



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