All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.
Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase
After Price Increase
Item Quality
Discount
Price
Surcharge
Discount
Price
Surcharge
3,638
4,850
6,063
4,547
6,063
7,578
4,547
6,063
7,578
5,684
7,578
9,473
7,275
9,700
12,125
9,094
12,125
15,156
10,913
14,550
18,188
13,641
18,188
22,734
18,188
24,250
30,313
22,734
30,313
37,891
36,375
48,500
60,625
45,469
60,625
75,781
90,938
121,250
151,563
113,672
151,563
189,453
Shopkeeper Experience Gains
Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
1,097
1,371
2,194
3,291
5,485
10,970
27,425
Power Ratings
The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
+430
+473
+516
+559
+645
+860
+2,150
Upgrade Costs
When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Note: This template's algorithms are not perfect, so costs may be off by 1 or 2
-->
-->
-->
-->
12
20
29
49
Level 22 Fusion Times
The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.