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C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Guns Musket

Musket[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
50 40 0 34 0 50 0 0 0 0 50


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 9 Steel 0
Wood 9 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 5
N/A 0
N/A 0
N/A 0
4 Price Increase +25%
Iron 36 Steel 0
Wood 36 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 20
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 9 Steel 0
Wood 9 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 5
N/A 0
N/A 0
N/A 0
4 Blueprint Unlocked: Arquebuse
Iron 36 Steel 0
Wood 36 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 20
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 9 Steel 0
Wood 9 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 5
N/A 0
N/A 0
N/A 0
6 Efficiency Increased: -2 Wood
Iron 54 Steel 0
Wood 54 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 30
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 9 Steel 0
Wood 7 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 5
N/A 0
N/A 0
N/A 0
10 Efficiency Increased: -2 Shiny Gem
Iron 90 Steel 0
Wood 70 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 50
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 9 Steel 0
Wood 7 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 3
N/A 0
N/A 0
N/A 0
16 Quality Increased: Good Quality
Iron 144 Steel 0
Wood 112 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Shiny Gem 48
N/A 0
N/A 0
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 360 Steel 0
Wood 308 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Shiny Gem 168 N/A 0


Used In[]

Pre-Craft For:
Recipe Quality Amount
Long Musket Good Quality 1
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: To use this template, use the Skills Calculator for a skill cap of 10. This template uses seconds! Do not put in minutes (it auto converts)!
Base Craft Time
Worker Skills Craft Time
10 1,344s / 22m Time Rating
50 269s / 4m Time Rating
100 134s / 2m Time Rating
500 27s / 0m Time Rating
1,000 13s / 0m Time Rating


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 750Coin 1,000Coin 1,250Coin 938Coin 1,250Coin 1,563Coin
Good Quality 938Coin 1,250Coin 1,563Coin 1,172Coin 1,563Coin 1,953Coin
Coin 1,500Coin 2,000Coin 2,500Coin 1,875Coin 2,500Coin 3,125Coin
Flawless Quality 2,250Coin 3,000Coin 3,750Coin 2,813Coin 3,750Coin 4,688Coin
Epic Quality 3,750Coin 5,000Coin 6,250Coin 4,688Coin 6,250Coin 7,813Coin
Legendary Quality 7,500Coin 10,000Coin 12,500Coin 9,375Coin 12,500Coin 15,625Coin
Mythical Quality 18,750Coin 25,000Coin 31,250Coin 23,438Coin 31,250Coin 39,063Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
207 Xp Rating 259 Xp Rating 414 Xp Rating 621 Xp Rating 1,035 Xp Rating 2,070 Xp Rating 5,175 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+115 Power Rating +127 Power Rating +138 Power Rating +150 Power Rating +173 Power Rating +230 Power Rating +575 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
7 Gems 11 Gems 17 Gems 29 Gems


Level 22 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating



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