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Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Boots Rider's Boots

Rider's Boots


Worker Skill Requirements

CSkill MetalWorking 10 CSkill TextileWorking 0 CSkill Alchemy 0 CSkill Jewelry 0
CSkill WoodWorking 0 CSkill ArtsAndCrafts 0 CSkill Magic 0 CSkill Tinkering 0
CSkill WeaponCrafting 0 CSkill ArmorCrafting 0 CSkill RuneWriting 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 5 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 5 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0
3 Price Increase +25%
Resource IronIcon 15 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 15 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 5 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 5 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0
3 ItemBlueprintUnlockedChain Greaves
Resource IronIcon 15 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 15 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 5 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 5 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0
4 EfficiencyIncreased-1Leather
Resource IronIcon 20 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 20 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 5 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 4 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0
8 EfficiencyIncreased-1Iron
Resource IronIcon 40 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 32 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 4 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 4 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0
12 ItemQualityIncreasedGoodRider's Boots
Resource IronIcon 48 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 48 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
N/A 0
N/A 0
N/A 0
N/A 0


Item Mastery Cost

  • Note: To fully understand how to use this template, please see the Documentation
Total resources needed to fully master the item:
Resource IronIcon 90 Resource SteelIcon 0
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 130 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 0
Resource ManaIcon 0 Resource JewelIcon 0
Total components needed to fully master the item:
N/A 0 N/A 0
N/A 0 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Red Boots Misc QCommonIcon 2
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: To use this template, use the Skills Calculator for a skill cap of 10. This template uses seconds! Do not put in minutes (it auto converts)!
Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon
50 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon
100 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon
500 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon
1,000 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price. Numbers shown do not take into account surcharge or discount actions.
Base Price / Price +25% Table
¬ Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Misc QCommonIcon 90 Coin 120 Coin 150 Coin 113 Coin 150 Coin 188 Coin
Misc QGoodIcon 113 Coin 150 Coin 188 Coin 141 Coin 188 Coin 234 Coin
Misc QGreatIcon 180 Coin 240 Coin 300 Coin 225 Coin 300 Coin 375 Coin
Misc QFlawlessIcon 270 Coin 360 Coin 450 Coin 338 Coin 450 Coin 563 Coin
Misc QEpicIcon 450 Coin 600 Coin 750 Coin 563 Coin 750 Coin 938 Coin
Misc QLegendaryIcon 900 Coin 1,200 Coin 1,500 Coin 1,125 Coin 1,500 Coin 1,875 Coin
Misc QMythicalIcon 2,250 Coin 3,000 Coin 3,750 Coin 2,813 Coin 3,750 Coin 4,688 Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
27 Misc XpIcon 34 Misc XpIcon 54 Misc XpIcon 81 Misc XpIcon 135 Misc XpIcon 270 Misc XpIcon 675 Misc XpIcon


Power Ratings

The Power Rating is a base number added to your heroes strength (which is further multiplied by the Hero's tier). Higher quality versions of an item have a larger Power Rating.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
+38 Misc PowerIcon +42 Misc PowerIcon +46 Misc PowerIcon +49 Misc PowerIcon +57 Misc PowerIcon +76 Misc PowerIcon +190 Misc PowerIcon


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Misc GemIcon
Misc QGoodIcon --> Misc QGreatIcon Misc QGreatIcon --> Misc QFlawlessIcon Misc QFlawlessIcon --> Misc QEpicIcon Misc QEpicIcon --> Misc QLegendaryIcon
0 Misc GemIcon 0 Misc GemIcon 0 Misc GemIcon 0 Misc GemIcon


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions.
Misc QCommonIcon-->

Misc QGoodIcon

Misc QGoodIcon-->

Misc QGreatIcon

Misc QGreatIcon-->

Misc QFlawlessIcon

Misc QFlawlessIcon-->

Misc QEpicIcon

Misc QEpicIcon-->

Misc QLegendaryIcon

Misc QLegendaryIcon-->

Misc QMythicalIcon

0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon



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