Shop Heroes Wikia
Advertisement
Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Spears Silver Fork

Silver Fork[]

  • Unlocked By: Golden Chest or 42 Blueprint Fragments (Right Line)
  • Blueprint Rarity: Uncommon
  • Item Level: 26
  • Base Power: +1050 Power Rating
  • Item Ability: Resourceful I


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
1,000 1,300 0 0 0 1,300 0 0 0 0 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 55 Steel 30
Wood 110 Hardwood 60
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 2
Frozen Core 2
8 Time Decreased -25%
Iron 440 Steel 240
Wood 880 Hardwood 480
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 16
Frozen Core 16


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 55 Steel 30
Wood 110 Hardwood 60
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 2
Frozen Core 2
16 Efficiency Increased: -28 Iron
Iron 440 Steel 240
Wood 880 Hardwood 480
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 16
Frozen Core 16


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 27 Steel 30
Wood 110 Hardwood 60
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 2
Frozen Core 2
28 Efficiency Increased: -1 Liquid Fire
Iron 324 Steel 360
Wood 1,320 Hardwood 720
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 24
Frozen Core 24


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 27 Steel 30
Wood 110 Hardwood 60
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 1
Frozen Core 2
48 Price Increase +50%
Iron 540 Steel 600
Wood 2,200 Hardwood 1,200
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 20
Frozen Core 40


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 27 Steel 30
Wood 110 Hardwood 60
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 1
Frozen Core 2
80 Ability Unlocked: Resourceful 1 / Epic
Iron 864 Steel 960
Wood 3,520 Hardwood 1,920
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Liquid Fire 32
Frozen Core 64


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 2,608 Steel 2,400
Wood 8,800 Hardwood 4,800
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Liquid Fire 108 Frozen Core 160


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 1000 1h40m 20m 10m 5m 2m 1m
Woodworking 1300 2h10m 26m 13m 6m30s 2m36s 1m18s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 1300 2h10m 26m 13m 6m30s 2m36s 1m18s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 6h 1h12m 36m 18m 7m12s 3m36s
TimePiece-25PercentTime: 4h30m 54m 27m 13m30s 5m24s 2m42s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 52,875Coin 70,500Coin 88,125Coin 79,313Coin 105,750Coin 132,188Coin
Good Quality 66,094Coin 88,125Coin 110,156Coin 99,141Coin 132,188Coin 165,234Coin
Coin 105,750Coin 141,000Coin 176,250Coin 158,625Coin 211,500Coin 264,375Coin
Flawless Quality 158,625Coin 211,500Coin 264,375Coin 237,938Coin 317,250Coin 396,563Coin
Epic Quality 264,375Coin 352,500Coin 440,625Coin 396,563Coin 528,750Coin 660,938Coin
Legendary Quality 528,750Coin 705,000Coin 881,250Coin 793,125Coin 1,057,500Coin 1,321,875Coin
Mythical Quality 1,321,875Coin 1,762,500Coin 2,203,125Coin 1,982,813Coin 2,643,750Coin 3,304,688Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
23,528 Xp Rating 29,410 Xp Rating 47,056 Xp Rating 70,584 Xp Rating 117,640 Xp Rating 235,280 Xp Rating 588,200 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,050 Power Rating +1,155 Power Rating +1,260 Power Rating +1,365 Power Rating +1,575 Power Rating +2,100 Power Rating +5,250 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
30 Gems 48 Gems 72 Gems 120 Gems


Level 26 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

21m40s Time Rating 51m32s Time Rating 1h25m33s Time Rating 2h2m34s Time Rating 2h42m Time Rating 3h23m28s Time Rating



Advertisement