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C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
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Helmets Silver Helm

Silver Helm[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
900 0 0 0 0 0 900 0 360 0 0


Stages of Construction[]

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 105 Steel 55
Wood 0 Hardwood 0
Leather 95 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 10
Silver Steel 2
N/A 0
N/A 0
N/A 0
9 Time Decreased -25%
Iron 945 Steel 495
Wood 0 Hardwood 0
Leather 855 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 90
Silver Steel 18
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 105 Steel 55
Wood 0 Hardwood 0
Leather 95 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 10
Silver Steel 2
N/A 0
N/A 0
N/A 0
9 Efficiency Increased: -21 Iron
Iron 945 Steel 495
Wood 0 Hardwood 0
Leather 855 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 90
Silver Steel 18
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 84 Steel 55
Wood 0 Hardwood 0
Leather 95 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 10
Silver Steel 2
N/A 0
N/A 0
N/A 0
12 Efficiency Increased: -1 Silver Steel
Iron 1,008 Steel 660
Wood 0 Hardwood 0
Leather 1,140 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 120
Silver Steel 24
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 84 Steel 55
Wood 0 Hardwood 0
Leather 95 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 10
Silver Steel 1
N/A 0
N/A 0
N/A 0
20 Blueprint Unlocked: Dragoon's Casque
Iron 1,680 Steel 1,100
Wood 0 Hardwood 0
Leather 1,900 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 200
Silver Steel 20
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 84 Steel 55
Wood 0 Hardwood 0
Leather 95 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 10
Silver Steel 1
N/A 0
N/A 0
N/A 0
30 Price Increase +25%
Iron 2,520 Steel 1,650
Wood 0 Hardwood 0
Leather 2,850 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 300
Silver Steel 30
N/A 0
N/A 0
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 7,098 Steel 4,400
Wood 0 Hardwood 0
Leather 7,600 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 800


Total components needed to fully master the item:
Silver Steel 110 N/A 0


Used In[]

Pre-Craft For:
Recipe Quality Amount
Champion's Helm Good Quality 2
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 12,960s / 216m Time Rating 9,720s / 162m Time Rating
50 2,592s / 43m Time Rating 1,944s / 32m Time Rating
100 1,296s / 22m Time Rating 972s / 16m Time Rating
500 259s / 4m Time Rating 194s / 3m Time Rating
1,000 130s / 2m Time Rating 97s / 2m Time Rating


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 49,125Coin 65,500Coin 81,875Coin 61,406Coin 81,875Coin 102,344Coin
Good Quality 61,406Coin 81,875Coin 102,344Coin 76,758Coin 102,344Coin 127,930Coin
Coin 98,250Coin 131,000Coin 163,750Coin 122,813Coin 163,750Coin 204,688Coin
Flawless Quality 147,375Coin 196,500Coin 245,625Coin 184,219Coin 245,625Coin 307,031Coin
Epic Quality 245,625Coin 327,500Coin 409,375Coin 307,031Coin 409,375Coin 511,719Coin
Legendary Quality 491,250Coin 655,000Coin 818,750Coin 614,063Coin 818,750Coin 1,023,438Coin
Mythical Quality 1,228,125Coin 1,637,500Coin 2,046,875Coin 1,535,156Coin 2,046,875Coin 2,558,594Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
13,451 Xp Rating 16,814 Xp Rating 26,902 Xp Rating 40,353 Xp Rating 67,255 Xp Rating 134,510 Xp Rating 336,275 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+650 Power Rating +715 Power Rating +780 Power Rating +845 Power Rating +975 Power Rating +1,300 Power Rating +3,250 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
0 Gems 0 Gems 0 Gems 0 Gems


Level 22 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating



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