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Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Armors Silvered Scales

Silvered Scales


Worker Skill Requirements

CSkill MetalWorking 300 CSkill TextileWorking 240 CSkill Alchemy 0 CSkill Jewelry 120
CSkill WoodWorking 0 CSkill ArtsAndCrafts 0 CSkill Magic 0 CSkill Tinkering 0
CSkill WeaponCrafting 0 CSkill ArmorCrafting 300 CSkill RuneWriting 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 75 Resource SteelIcon 32
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 38 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 24
Resource ManaIcon 0 Resource JewelIcon 3
SResource FrozenCoreIcon 2

Good Armors Scale Mail

3
N/A 0
N/A 0
6 EfficiencyIncreased-15Iron
Resource IronIcon 450 Resource SteelIcon 192
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 228 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 144
Resource ManaIcon 0 Resource JewelIcon 18
SResource FrozenCoreIcon 12

Good Armors Scale Mail

18
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 60 Resource SteelIcon 32
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 38 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 24
Resource ManaIcon 0 Resource JewelIcon 0
SResource FrozenCoreIcon 2

Good Armors Scale Mail

3
N/A 0
N/A 0
6 Price Increase +25%
Resource IronIcon 360 Resource SteelIcon 192
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 228 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 144
Resource ManaIcon 0 Resource JewelIcon 0
SResource FrozenCoreIcon 12

Good Armors Scale Mail

18
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 60 Resource SteelIcon 32
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 38 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 24
Resource ManaIcon 0 Resource JewelIcon 0
SResource FrozenCoreIcon 2

Good Armors Scale Mail

3
N/A 0
N/A 0
10 ItemBlueprintUnlockedArcane Guard
Resource IronIcon 600 Resource SteelIcon 320
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 380 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 240
Resource ManaIcon 0 Resource JewelIcon 0
SResource FrozenCoreIcon 20

Good Armors Scale Mail

30
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 60 Resource SteelIcon 32
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 38 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 24
Resource ManaIcon 0 Resource JewelIcon 0
SResource FrozenCoreIcon 2

Good Armors Scale Mail

3
N/A 0
N/A 0
16 Time Decreased -25%
Resource IronIcon 960 Resource SteelIcon 512
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 608 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 384
Resource ManaIcon 0 Resource JewelIcon 0
SResource FrozenCoreIcon 32

Good Armors Scale Mail

48
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Resource IronIcon 60 Resource SteelIcon 32
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 38 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 24
Resource ManaIcon 0 Resource JewelIcon 0
SResource FrozenCoreIcon 2

Good Armors Scale Mail

3
N/A 0
N/A 0
22 EfficiencyIncreased-1Frozen Core
Resource IronIcon 1,320 Resource SteelIcon 704
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 836 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 528
Resource ManaIcon 0 Resource JewelIcon 0
SResource FrozenCoreIcon 44

Good Armors Scale Mail

66
N/A 0
N/A 0


Item Mastery Cost

  • Note: To fully understand how to use this template, please see the Documentation
Total resources needed to fully master the item:
Resource IronIcon 3,690 Resource SteelIcon 1,920
Resource WoodIcon 0 Resource HardwoodIcon 0
Resource LeatherIcon 2,280 Resource FabricIcon 0
Resource HerbIcon 0 Resource OilIcon 1,440
Resource ManaIcon 0 Resource JewelIcon 0
Total components needed to fully master the item:
SResource FrozenCoreIcon 120

Good Armors Scale Mail

180
N/A 0 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Chaos Armor Misc QGreatIcon 2
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: To use this template, use the Skills Calculator for a skill cap of 10. This template uses seconds! Do not put in minutes (it auto converts)!
Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 5,760s / 96m Misc TimeIcon 4,320s / 72m Misc TimeIcon
50 1,152s / 19m Misc TimeIcon 864s / 14m Misc TimeIcon
100 576s / 10m Misc TimeIcon 432s / 7m Misc TimeIcon
500 115s / 2m Misc TimeIcon 86s / 1m Misc TimeIcon
1,000 58s / 1m Misc TimeIcon 43s / 1m Misc TimeIcon


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price. Numbers shown do not take into account surcharge or discount actions.
Base Price / Price +25% Table
¬ Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Misc QCommonIcon 19,875 Coin 26,500 Coin 33,125 Coin 24,844 Coin 33,125 Coin 41,406 Coin
Misc QGoodIcon 24,844 Coin 33,125 Coin 41,406 Coin 31,055 Coin 41,406 Coin 51,758 Coin
Misc QGreatIcon 39,750 Coin 53,000 Coin 66,250 Coin 49,688 Coin 66,250 Coin 82,813 Coin
Misc QFlawlessIcon 59,625 Coin 79,500 Coin 99,375 Coin 74,531 Coin 99,375 Coin 124,219 Coin
Misc QEpicIcon 99,375 Coin 132,500 Coin 165,625 Coin 124,219 Coin 165,625 Coin 207,031 Coin
Misc QLegendaryIcon 198,750 Coin 265,000 Coin 331,250 Coin 248,438 Coin 331,250 Coin 414,063 Coin
Misc QMythicalIcon 496,875 Coin 662,500 Coin 828,125 Coin 621,094 Coin 828,125 Coin 1,035,156 Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
5,987 Misc XpIcon 7,484 Misc XpIcon 11,974 Misc XpIcon 17,961 Misc XpIcon 29,935 Misc XpIcon 59,870 Misc XpIcon 149,675 Misc XpIcon


Power Ratings

The Power Rating is a base number added to your heroes strength (which is further multiplied by the Hero's tier). Higher quality versions of an item have a larger Power Rating.
Misc QCommonIcon Misc QGoodIcon Misc QGreatIcon Misc QFlawlessIcon Misc QEpicIcon Misc QLegendaryIcon Misc QMythicalIcon
+460 Misc PowerIcon +506 Misc PowerIcon +552 Misc PowerIcon +598 Misc PowerIcon +690 Misc PowerIcon +920 Misc PowerIcon +2,300 Misc PowerIcon


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Misc GemIcon
Misc QGoodIcon --> Misc QGreatIcon Misc QGreatIcon --> Misc QFlawlessIcon Misc QFlawlessIcon --> Misc QEpicIcon Misc QEpicIcon --> Misc QLegendaryIcon
21 Misc GemIcon 34 Misc GemIcon 51 Misc GemIcon 86 Misc GemIcon


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions.
Misc QCommonIcon-->

Misc QGoodIcon

Misc QGoodIcon-->

Misc QGreatIcon

Misc QGreatIcon-->

Misc QFlawlessIcon

Misc QFlawlessIcon-->

Misc QEpicIcon

Misc QEpicIcon-->

Misc QLegendaryIcon

Misc QLegendaryIcon-->

Misc QMythicalIcon

0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon 0s / 0m Misc TimeIcon



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