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Sleeping Bomb


Skill Requirements

Metal Working Skill 150 Wood Working Skill - - Textile Working Skill - - Alchemy Skill 75
Magic Skill - - Weapon Crafting Skill 180 Armor Crafting Skill - - Arts & Crafts Skill - -
Jewelry Skill - - Rune Writing Skill - - Tinkering Skill 180


Stages of Construction

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1

Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
45 Iron / 11 Herbs / 10 Steel / 8 Oil 1 Love Splash 5

Efficiency Increased: -2 Herbs

225 Iron / 55 Herbs / 50 Steel / 40 Oil 5Love Splash


Phase 2

Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
45 Iron / 9 Herbs / 10 Steel / 8 Oil 1 Love Splash 5 Price Increase +25% 225 Iron / 45 Herbs / 50 Steel / 40 Oil 5 Love Splash


Phase 3

Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
45 Iron / 9 Herbs / 10 Steel / 8 Oil 1 Love Splash 8


Blueprint Unlocked: Shock Darts



360 Iron / 72 Herbs / 80 Steel / 64 Oil 8 Love Splash


Phase 4

Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
45 Iron / 9 Herbs / 10 Steel / 8 Oil 1 Love Splash 12


Time Decreased -25%

540 Iron / 108 Herbs / 120 Steel / 96 Oil 12 Love Splash


Phase 5

Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
45 Iron / 9 Herbs / 10 Steel / 8 Oil 1 Love Splash 20


Quality Increased: Good Quality

900 Iron / 180 Herbs / 200 Steel / 160 Oil 20 Love Splash


Total Cost

Total resources needed to fully master the item:
2250 Iron / 460 Herbs / 500 Steel / 400 Oil
Total components needed to fully master the item:
50 Love Splash


Used In

Recipes that use this item.
- - - - - - - -
- - - - - - - -


Crafting Times

Crafting times shown are to give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments. The approximate crafting time formula is as such: (Item Skill Requirement / Total Worker Skill) + ([repeat for] Additional Skill Requirements) = Minutes Crafting Time. If you have the exact time, please replace the italicized numbers with bolded ones.


Req. Worker Skills At Before Time Decrease After Time Decrease
10 - - Time Rating - - Time Rating
50 - - Time Rating - - Time Rating
100 - - Time Rating - - Time Rating
500 - - Time Rating - - Time Rating
1,000 - - Time Rating - - Time Rating


Price

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price. Numbers shown do not take into account surcharge or discount actions.
Item Quality Before Price Increase After Price Increase
Normal Quality 6,100 Coin - - Coin
Good Quality - - Coin - - Coin
Coin - - Coin - - Coin
Flawless Quality - - Coin - - Coin
Epic Quality - - Coin - - Coin
Legendary Quality - - Coin - - Coin


Shop Exp

Increasing your shop level is done by selling the various items you craft. Initial testing shows that: Selling items on the auction house will not earn you shop exp. An item's quality will affect the amount of shop exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality
- - exp - - exp - - exp - - exp - - exp - - exp


Power Rating

The Power Rating is a base number added to your heroes strength (which is further multiplied by the Hero's tier). Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality
+ - - Power Rating + - - Power Rating + - - Power Rating + - - Power Rating + - - Power Rating + - - Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
- - Gems - - Gems - - Gems - - Gems

Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

- - Time Rating - - Time Rating - - Time Rating - - Time Rating - - Time Rating

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