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C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Swords Unholy Fangs

Unholy Fangs[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
12,000 0 0 0 4,700 12,000 0 4,700 4,700 4,700 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 325 Steel 145
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 48 Jewel 36
Ancient Essence 1

Flawless Sawblade

1
5 Time Decreased -25%
Iron 1,625 Steel 725
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 240 Jewel 180
Ancient Essence 5

Flawless Sawblade

5


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 325 Steel 145
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 48 Jewel 36
Ancient Essence 1

Flawless Sawblade

1
10 Efficiency Increased: -65 Iron
Iron 1,625 Steel 725
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 240 Jewel 180
Ancient Essence 5

Flawless Sawblade

5


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 260 Steel 145
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 48 Jewel 36
Ancient Essence 1

Flawless Sawblade

1
18 Efficiency Increased: -29 Steel
Iron 2,080 Steel 1,160
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 384 Jewel 288
Ancient Essence 8

Flawless Sawblade

8


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 260 Steel 116
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 48 Jewel 36
Ancient Essence 1

Flawless Sawblade

1
30 Blueprint Unlocked: Blade Of Power
Iron 3,120 Steel 1,392
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 576 Jewel 432
Ancient Essence 12

Flawless Sawblade

12


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 260 Steel 116
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 48 Jewel 36
Ancient Essence 1

Flawless Sawblade

1
50 Price Increase +25%
Iron 5,200 Steel 2,320
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 960 Jewel 720
Ancient Essence 20

Flawless Sawblade

20


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 13,650 Steel 6,322
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 2,400 Jewel 1,800


Total components needed to fully master the item:
Ancient Essence 50

Flawless Sawblade

50


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 12000 20h 4h 2h 1h 24m 12m
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 4700 7h50m 1h34m 47m 23m30s 9m24s 4m42s
Weaponcrafting 12000 20h 4h 2h 1h 24m 12m
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 4700 7h50m 1h34m 47m 23m30s 9m24s 4m42s
Jewelry 4700 7h50m 1h34m 47m 23m30s 9m24s 4m42s
Rune Writing 4700 7h50m 1h34m 47m 23m30s 9m24s 4m42s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 2d23h20m 14h16m 7h8m 3h34m 1h25m36s 42m48s
TimePiece-25PercentTime: 2d5h30m 10h42m 5h21m 2h40m30s 1h4m12s 32m6s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 825,000Coin 1,100,000Coin 1,375,000Coin 1,031,250Coin 1,375,000Coin 1,718,750Coin
Good Quality 1,031,250Coin 1,375,000Coin 1,718,750Coin 1,289,063Coin 1,718,750Coin 2,148,438Coin
Coin 1,650,000Coin 2,200,000Coin 2,750,000Coin 2,062,500Coin 2,750,000Coin 3,437,500Coin
Flawless Quality 2,475,000Coin 3,300,000Coin 4,125,000Coin 3,093,750Coin 4,125,000Coin 5,156,250Coin
Epic Quality 4,125,000Coin 5,500,000Coin 6,875,000Coin 5,156,250Coin 6,875,000Coin 8,593,750Coin
Legendary Quality 8,250,000Coin 11,000,000Coin 13,750,000Coin 10,312,500Coin 13,750,000Coin 17,187,500Coin
Mythical Quality 20,625,000Coin 27,500,000Coin 34,375,000Coin 25,781,250Coin 34,375,000Coin 42,968,750Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
376,971 Xp Rating 471,214 Xp Rating 753,942 Xp Rating 1,130,913 Xp Rating 1,884,855 Xp Rating 3,769,710 Xp Rating 9,424,275 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,650 Power Rating +1,815 Power Rating +1,980 Power Rating +2,145 Power Rating +2,475 Power Rating +3,300 Power Rating +8,250 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
127 Gems 203 Gems 305 Gems 508 Gems


Level 43 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

5h Time Rating 11h53m31s Time Rating 19h44m28s Time Rating 1d4h17m3s Time Rating 1d13h23m1s Time Rating 1d22h57m9s Time Rating



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