All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.
Phase 1
Resources per Craft
Components per Craft
# Crafts to next phase
Perk Unlocked
Total Resources needed
Total Components needed
0
0
450
180
0
0
0
0
70
53
2
2
N/A
0
N/A
0
5
0
0
2,250
900
0
0
0
0
350
265
10
10
N/A
0
N/A
0
Phase 2
Resources per Craft
Components per Craft
# Crafts to next phase
Perk Unlocked
Total Resources needed
Total Components needed
0
0
450
180
0
0
0
0
70
53
2
2
N/A
0
N/A
0
5
0
0
2,250
900
0
0
0
0
350
265
10
10
N/A
0
N/A
0
Phase 3
Resources per Craft
Components per Craft
# Crafts to next phase
Perk Unlocked
Total Resources needed
Total Components needed
0
0
450
180
0
0
0
0
70
53
2
2
N/A
0
N/A
0
8
0
0
3,600
1,440
0
0
0
0
560
424
16
16
N/A
0
N/A
0
Phase 4
Resources per Craft
Components per Craft
# Crafts to next phase
Perk Unlocked
Total Resources needed
Total Components needed
0
0
450
180
0
0
0
0
70
53
2
2
N/A
0
N/A
0
12
0
0
5,400
2,160
0
0
0
0
840
636
24
24
N/A
0
N/A
0
Phase 5
Resources per Craft
Components per Craft
# Crafts to next phase
Perk Unlocked
Total Resources needed
Total Components needed
0
0
450
180
0
0
0
0
70
53
2
2
N/A
0
N/A
0
20
0
0
9,000
3,600
0
0
0
0
1,400
1,060
40
40
N/A
0
N/A
0
Item Mastery Cost
Total resources needed to fully master the item:
0
0
13,500
9,000
0
0
0
0
3,500
2,650
Total components needed to fully master the item:
68
100
Used In
Pre-Craft For:
Recipe
Quality
Amount
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
Item Crafting Times
Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}
Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase
After Price Increase
Item Quality
Discount
Price
Surcharge
Discount
Price
Surcharge
14,400,000
19,200,000
24,000,000
21,600,000
28,800,000
36,000,000
18,000,000
24,000,000
30,000,000
27,000,000
36,000,000
45,000,000
28,800,000
38,400,000
48,000,000
43,200,000
57,600,000
72,000,000
43,200,000
57,600,000
72,000,000
64,800,000
86,400,000
108,000,000
72,000,000
96,000,000
120,000,000
108,000,000
144,000,000
180,000,000
144,000,000
192,000,000
240,000,000
216,000,000
288,000,000
360,000,000
360,000,000
480,000,000
600,000,000
540,000,000
720,000,000
900,000,000
Shopkeeper Experience Gains
Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
2,498,968
3,123,710
4,997,936
7,496,904
12,494,840
24,989,680
62,474,200
Power Ratings
The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
+2,875
+3,163
+3,450
+3,738
+4,313
+5,750
+14,375
Upgrade Costs
When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Note: This template's algorithms are not perfect, so costs may be off by 1 or 2
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0
0
0
0
Level 22 Fusion Times
The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.